Computer Wars: Difference between revisions

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(→‎The early 8-bits, 1977-79: Added image of most contenders from Wikimedia Commons)
 
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{{tropeUseful Notes}}
Broadly speaking, the competition between computer companies to increase their market share. More specifically, though, the [[Computer Wars]] refer to arguments (usually online) between computer users themselves as to the superiority of the various systems and companies.
 
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Computer wars were at their peak back in the 1970s-80s, when there was the most competition. Any geek living at that time would know that putting two fans of rival computers next to each other was ''not'' a good idea (and, in fact, it's '''still''' not a good idea). Some of these battles have been raging for decades now, and [[Internet Backdraft|pity the poor newbie who gets caught in the middle]].
 
Not to be confused with [[wikipedia:Core War|Core War]].
 
The wars are as follows: (Since so many different computers were produced, this page only includes the more notable ones. Also, the battles may overlap.)
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{{header|==First microcomputers, 1975}}==
* '''Sides''': Altair 8800 vs. IMSAI 8080 vs. IBM 5100.
* '''Winner''': The 8800.
 
Before 1975, "personal computers" didn't exist. The only places that even had a computer were laboratories, colleges, military sites, and the homes of a handful of geeky hobbyists, and the few attempts to sell home computers during the 1970-74 period...[https://web.archive.org/web/20131025235557/http://www.old-computers.com/museum/computer.asp?c=927&st=1&c=927 didn't work out too well.] But when the MITS Altair 8800 was released in February 1975...well, it didn't change much. But it was the first popular home computer ever built. It had a 2 Mhz Intel 8080 processor <ref>(as a comparison, the computer this was typed on has a 2,800 Mhz one)</ref>, 256 '''bytes''' of RAM, and didn't even come assembled...but at the time was considered small, inexpensive, and due to MITS' innovative S-100 bus, extremely expandable. Its appearance on the January 1975 cover of ''Popular Electronics'' probably didn't hurt, either. Thus, the MITS was able to sell 10,000 8800s and introduce thousands of people to programming through the BASIC programming language, supplied by a then-tiny startup company called [[Microsoft|"Micro-Soft"]].
 
It took just six months for other companies to take notice of Altair's success and build their own 8800 clones. The most well-known is the IMSAI 8080, which was released in August 1975 and featured in the movie ''[[War GamesWarGames]]''. This proliferation of microcomputers helped spawn the Homebrew Computer Club, whose members (including Steve Jobs and Steve Wozinak of Apple) would, in time, go on to be major players in the computer industry.
 
September 1975 was the first entry of IBM, whose 5100 portable computer was far more powerful than any computer beforehand; despite that, it was marketed specifically to scientists and the like with prices ranging from $9,000 for the A1 to '''$20,000''' for the C4.
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{{header|==The early 8-bits, 1977-79}}==
[[file:Trinity77.jpg|thumb|The Trinity of 77'.]]
* '''Sides''': [[[[Apple II]] |Apple ][]], Radio Shack's [[TRS 80|TRS-80]], Commodore PET, [[Atari 8 Bit Computers|Atari 400/800]], and various CP/M machines.
* '''Winner''': Unknown; most likely the Apple ][.
 
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The second company was Tandy (now Radio Shack), which introduced its much cheaper TRS-80 machine a few months after Apple. Affectionately known as the "Trash-80", it was a basic little machine with a black-and-white monitor (later built into the case itself), a "bouncy" keyboard (read: yoouu enndded upp tttypinngg likke thisss), and a huge number of accessories including a 5 MB hard drive...for the low price of $1,500. Though popular, it failed to match Apple's success.
 
The Commodore PET was based off the MOS KIM-1 hobbyist computer. Commodore acquired MOS in an attempt to use MOS' chips to build calculators, but realized too late that going up against Texas Instruments would end up with Commodore on the wrong end of a [[Curb Stomp Battle]]. With no other way to recoup their losses, Commodore turned to computers. The PET had [http://upload.wikimedia.org/wikipedia/commons/5/57/Commodore_PET2001.jpg an odd "Star Trek"-like design] <ref>(indeed, a PET even ended up '''on''' ''[[Star Trek (Franchise)|Star Trek]]'', as a prop in Kirk's quarters in ''[[Star Trek II: theThe Wrath of Khan (Film)|The Wrath of Khan]]'')</ref>, with a cassette drive and an atrocious rubber "chiclet" keyboard built in. The graphics had a very distinctive look — games and other programs had to make do with simplistic [http[wikipedia://en.wikipedia.org/wiki/ASCII_artASCII art|ASCII-like art]] on a black-and-green monitor. While the PET didn't sell as well as its competitors, it did introduce Commodore to the computer business and paved the way for their mega-popular VIC-20 and C64 lines.
 
The market was also flooded with S-100 machines sporting the CP/M operating system. It is important to note that the various CP/M systems weren't really competing with the Apple ][, Atari, Radio Shack, or Commodore computers. The CP/M machines were both much more expensive and more compatible with minicomputers (like the VAX), making them business machines more than game systems. The Apple ][, however, had an expandable architecture and VisiCalc, the first spreadsheet program, putting it somewhere in between contemporary home computers and the average CP/M system. In the later years it even received a Z-80 expansion card, which allowed it to run CP/M directly.
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{{header|==The middle 8-bit wars (and the home computer explosion), 1980-82}}==
* '''Sides''': Commodore [[VIC 20]], Sinclair ZX80, Apple ][ (again), [[IBM Personal Computer|IBM PC]], Radio Shack's TRS-80 Color Computer (the CoCo), Osbourne 1, and a whole lot of others.
* '''Winner''': The Apple ][, then the VIC-20, then the PC (for now).
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The most important of these was IBM, who [[It Will Never Catch On|after dismissing the idea of a personal computer]], turned around and released the IBM PC in August 1981. <ref>(Still, they had nothing on Digital president Ken Olsen, who once famously dismissed any notions of a PC in his infamous quip "No one would ever want a computer at home." He later tried to [[Retcon]] this as a reference to home automation, but given DEC's history it's hard to believe him.)</ref> The IBM PC was a remarkable computer because it was much like a classic CP/M system, only a lot less expensive — it had an open architecture (leading to third-party hardware makers and to clonemakers like Compaq), a relatively nice OS (DOS, CP/M-86, or, if you felt rich enough to afford not only the OS, but also a config it won't choke on, Microsoft Xenix or UCSD p-system <ref>(both were essentially [[Mainframes and Minicomputers|minicomputer]] OSes ported to a PC, although Xenix greatly influenced DOS command language and its directory structure was later lifted into the DOS 2.1 wholesale)</ref>, as opposed to the ROM BASIC of the VIC-20), and compatibility with minicomputer systems. It also launched [[Microsoft]] into the spotlight — they spent $50,000 to buy the rights to a CP/M clone called QDOS and hacked together a port of it for IBM's system called MS-DOS.
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{{header|==The late 8-bit war (aka "Commodore 64 Beats Up Everyone"), 1982-85}}==
* '''Sides''': [[Commodore 64]], Apple ][ (yet again), Sinclair [[ZX Spectrum]], IBM PC, [[TI -99|Texas Instruments TI-99/4A]], [[Atari 8 Bit Computers|Atari's XL/XE line]].
* '''Winner''': The Commodore 64 (which became the most popular computer in history), followed by the IBM PC and its clones.
 
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As for other computers, the Apple IIc updated the older IIe and is fondly remembered by schoolchildren of the 1980s, and the IBM PC continued to climb in market share, obtained features such as color graphics, and was cloned by other companies. In Japan [[MSX]] reigned supreme, though towards the end of this period much more powerful (but still [[No Export for You|Japan-exclusive]]) 16/32-bit systems like NEC PC-98 or Fujitsu FM Towns displaced it from the top.
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{{header|==Rise of the GUI, 1985-95}}==
* '''Sides''': The [[Apple Macintosh]] line, [[Amiga|Commodore Amiga]], [[Atari ST]], Apple IIc/IIgs, IBM PC clones, and Commodore 64 (again).
* '''Winner''': The PC clones, then the Mac, then the C64.
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On the other side of the [[Iron Curtain]], the situation curiously repeated the Western one, but lagged behind by 5-10 years. By that time PCs and their clones barely started to make a dent, as they were imported and thus extremely expensive, while on the home computer market the pitched battle raged between ZX Spectrum (technically, a hordes of locally-produced clones), the whole batch of indigenous 8-bit CP/M machines, and [[BK-0010]] (a Soviet home-computer-scaled PDP-11 clone). Various Commodore and Atari machines hardly marked on the radar — they had a lot of custom chips and couldn't be implemented on the local technical base, unlike the good ol' Speccy. It won the war on the home market in the end, but by the mid-1990s PC already was the king, and it just quietly died of old age.
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{{header|==The OS wars, 1990-Present}}==
* '''Sides''': [[Microsoft Windows]], Apple [[Mac OS]] X, [[UNIX|GNU/Linux, BSD]] BeOS, IBM OS/2.
* '''Winner''': Ongoing and complicated. For desktops, Windows is still winning by a long shot despite valiant efforts by OSX and GNU/Linux. GNU/Linux has the lead for servers and dominates in the fields of supercomputing and computer animation rendering.
 
At this point, the battles are focused less on the hardware and more on the software. The introduction of Windows 3.0 in 1990 brought about a standardized computer industry centered on computers with Windows as the OS and Intel processors, with the Mac sticking to its Motorola/IBM/Freescale CPUs and proprietary technology until they decided to adopt UNIX (within a year, obtaining '''[[Curb Stomp Battle|99% market share]]''' among Unices due to desktop share) and later switched to equip their computers with generic Intel processors, giving rise in turn to the slightly-odd sight of Apple computers running Windows. The Mac gained market share in the early 1990s (peaking around 40%), then lost it again; now that [[Back Fromfrom the Dead|Steve Jobs]] decided to change the marketing strategy from creating easy-to-use computers to creating fashionable products (a Dell might look cool, but ain't that Paris Hilton using a Mac?), and as a result the Mac is slowly regaining its lost advantage.
 
This period also saw Microsoft fully switching from the old (CP/M derived) DOS-shell Windows to the NT-based XP across their entire product line; just as DOS was reminiscent of old DEC PDP-11 OSes by way of CP/M, [[Spiritual Successor|NT was based more-or-less directly on VMS]], UNIX's main competition on the [[The Eighties|1980s]] DEC VAX minicomputers that both latched onto (UNIX started on the PDP-7 and PDP-11, the predecessors to the VAX).
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[[Fandom Rivalry|Oh, and whatever you do, don't walk into a Mac vs. Windows vs. GNU/Linux debate. Also, try to stay away from AMD vs. Intel debates.]]
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{{header|==The smartphone and tablet wars, mid 2000s-Present}}==
* '''Sides''': Apple iOS (iPad, iPhone, iPod...), Google Android, RIM BlackBerry, Microsoft Windows Mobile / Windows Phone, Nokia Maemo/MeeGo, Palm/HP webOS
* '''Winner''': Ongoing, although Apple's iPad [http://news.cnet.com/8301-13924_3-20096903-64/apples-ipad-will-only-get-more-popular-analyst-says/ has the lion's share of the tablet market.] [http://en.[wikipedia.org/wiki/Usage_share_of_operating_systems:Usage share of operating systems#Mobile_devicesMobile devices|On mobile devices]], the Linux-kernel-based-Android has the lead, followed by Apple's iOS, then Blackberry, with Windows phone in a very distant fourththird, with many alternative systems like Blackberry having a brief spot in the third place before burning out.
 
The 2000s saw great increases in the usage share of cell phones among the population at large. There arose high-end "smartphone" cell phones, equipped with touchscreens and enough processing power and memory / storage capacity to rival that of many desktop and/or notebook PCs from the previous decade (and thereby being suitable for running [[Mobile Phone Game|mobile phone games]] on). The category of "tablet PCs" also emerged, consisting of machines with internal hardware similar to smartphones <ref>(most of them, that is; a few have internals more like that of notebook PCs)</ref>, but with much larger touchscreens, and not all of them able to function as cell phones. As a side effect of the large-scale production of internal hardware components for smartphones and tablets, there arose a niche market of small "single-board computers" based on smartphone-class internals (such as the DigiKey / Texas Instruments BeagleBoard and the Raspberry Pi), intended for use by computer experts (such as students and hobbyist programmers).
 
Apple's iPhone and its operating system iOS (adapted from Mac OS X), though not the first smartphone, rapidly gained the lead after its debut in 2007. Google released their competitor, a Linux-based OS called Android, during the next year, licensing it to many third-party phone manufacturers (unlike Apple, who opted to manufacture all iOS devices themselves), and gained the lead in marketshare by 2011. Some established mobile device manufacturers (such as RIM, Nokia, and Palm) developed their own smartphone / tablet hardware and OSes, and gained smaller portions of the marketshare, but as Android phone manufacturers multiplied and released cheaper and/or better terminals, many of those companies folded, unable to keep up. Microsoft tries to keep up with its own Windows Phone system.
 
{{reflist}}
[[Category:Useful Notes]]
[[Category:Internet Backdraft]]
[[Category:Computer Wars{{PAGENAME}}]]
[[Category:Trope]]