Console Wars: Difference between revisions

 
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Nintendo obviously had the biggest lead. The 3DS got off to a rocky start with not much in the way of software its first few months; the high point being an [[Updated Rerelease]] of ''[[The Legend of Zelda: Ocarina of Time|The Legend of Zelda Ocarina of Time]]'' in June 2011. Soon afterward in August, Nintendo announced that they were slashing the system price by $70 (and offering 20 retro games - 10 from the [[NES]], 10 from the [[Game Boy Advance]] - to early adopters as an apology), which many took to be a giant red flag as to the system's future. However, it seems to have done the trick, as sales shot up to surpass the first-year numbers of the ''original'' DS. On top of that, the system is considered to have hit its stride in the holiday season thanks to system updates and true [[Killer App|Killer Apps]] like ''[[Super Mario 3D Land]]'', ''[[Mario Kart]] 7'', ''[[Monster Hunter]] 3G'' in Japan, and downloadable title ''[[Pushmo]]''.
 
The Xperia Play, on the other hand, has done pretty dismally in its short time of availability (thus far), but the few people who have bought them have tended to pay for more games than other Android users and developers are still adapting their games for it, so Sony Ericsson must be doing something right. The Playstation Vita, while getting more press than the Play, is also struggling with its Japanese release - let's put it this way; the 3DS was considered to have low sales when it launched, and the Vita's numbers aren't even ''that'' high.
 
Ultimately the 3DS did OK, and the Vita had standout titles while failing to achieve a huge market presence, ending Sony’s interest in bespoke mobile consoles for a time, with their next handheld being nothing more then a streaming accessory for the PlayStation 5.