Conspicuous CG: Difference between revisions

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{{trope}}
[[File:rsz_vlcsnap-2011-02-10-08h34m37s47_4505.png|link=Lucky Star|frame|Looks like she drove into her [[Play StationPlayStation]].]]
 
The high-tech equivalent of [[Conspicuously Light Patch]].
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** In one of the seasons of ''[[South Park]]'', this is parodied. Mmm, yes!
** The effect is [[Invoked Trope|invoked]] for the [[Eldritch Abomination|D-Reaper]] in Tamers (like it wasn't scary enough) and the Spirits in Frontier.
* Certain scenes in ''[[Full Metal Panic!]]''.
** In the [[Abridged Series]], Kurz comments on how cheesy in looks and how he [[Shout-Out|can't wait to switch over to Kyoto Animation.]]
* The [[Instant Runes]] in ''[[Fullmetal Alchemist (anime)|Fullmetal Alchemist]]'' and ''[[Lyrical Nanoha]]''.
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* The ''[[Kirby]]'' [[Kirby of the Stars|anime]] had this a lot. King Dedede and Escargo(o)n frequently switched from being CG'd to being animated regularly, and Kirby is never shown any other way. This also sometimes happened with other characters, such as Fumu/Tiff, Bun/Tuff, Lololo/Fololo, and Lalala/Falala. And, of course, various machines and vehicles (the monster transporter, Dedede's tank, {{spoiler|the Halberd}}, etc.) were almost always CG'd.
** Dyna Blade, the giant armor-covered Bird God, was completely CGI in her appearance. She was also rendered pretty realistically compared to the rest of the CGI, with gradual shading, more muted colors and highlights. Though a bit jarring seeing her with the other CGI and hand-drawn portions, it did lend her an otherworldly feel.
* In the 2008 adaptation of the anime ''[[Mahou Tsukai ni Taisetsu na Koto: Natsu no Sora|Someday's Dreamers ~[[Summer Skies~]]]]'', the backgrounds are so [[Scenery Porn|realistic]] that they might as well be [[GIS Syndrome|photographs]]. Unfortunately, they contrast sharply with the much less detailed character designs, accentuating the lower quality of the moving animation.
* Seen in the last few (more serious) episodes of ''[[Excel Saga (anime)|Excel Saga]]''. Parodied earlier in the episode "Bowling Girls", which animates a scene of a character attacking another character with conspicuously ''bad'' CG that stands out because it's so crappy-looking.
* The Anti-Spirals' Mugann mechs from ''[[Tengen Toppa Gurren Lagann]]'' are the only thing in the series done in CG, [[They Plotted a Perfectly Good Waste|which seemingly deliberately adds to]] [[Eldritch Abomination|just how alien they are]].
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** ''[[Valkyrie Profile]]'': The Great Magics.
** ''[[Dragon Quest VII]]'': The game normally looks like a slightly upgraded ''[[Dragon Quest VI]]'' with the enemies animating when taking an action. However; many of the backgrounds look out of place, and several of the spells resemble this, Ultra Hit especially. This becomes a bit style-breaking. This is part of the reason that the game looks rather, well, [[Seinfeld Is Unfunny|dated]].
* The anime sequences of the [[Sega Saturn]] and [[Play StationPlayStation]] remakes of ''[[Lunar Silver Star Story Complete|Lunar: The Silver Star]]'' and ''[[Lunar 2 Eternal Blue Complete|Lunar: Eternal Blue]]'' have this. The standouts are the boat from the famous "Wind's Nocturne" song sequence (which is jarring because it's hand drawn in the shots before the song starts) in ''The Silver Star'', and the hall leading to {{spoiler|Lucia's sleeping chamber on the Blue Star}} in ''Eternal Blue.''
* Newer games that stick to a [[Sprite Polygon Mix]] tend to have considerably lower polygon counts and much more simplistic models for their 3D special effects and terrain. This is evident with the recent higher definition offerings from 2D specialists like St!ng, Nippon Ichi and Vanillaware.
* 1998 PC game ''[[Grim Fandango]]'' uses 3D models for the characters, and 2D backgrounds designed to look 3D. It might not have been quite obvious back then, but it's clearly obvious in today's age.
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** Speaking of which, it's used a lot in ''[[The Simpsons]]'' [[The Movie|Movie]].
** The ''[[Family Guy]]'' episode "One if by Clam, Two if by Sea" has a ''Tron'' lightcycle sequence done mostly in 3D, like the movie. The reproduction of ''[[The A-Team]]'''s opening sequence in another episode uses it for vehicle shots. And most of the space battles in the ''[[Star Wars]]'' spoofs.
*** After it was [[Un CancelledUncancelled]], all vehicles use CG rather than traditional animation.
* The "outer space" episode of ''[[Phineas and Ferb]]'' features this in spades. Dr. Doofenschmirtz's giant robot in particular will switch between traditional cel animation and 3D animation between cuts.
** "The Chronicles of Meap", for Meap's spaceship and for Balloony/Collin (the latter of which falls somewhat in the [[Uncanny Valley]])