Conspicuous CG: Difference between revisions

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{{trope}}
[[File:rsz_vlcsnaprsz vlcsnap-2011-02-10-08h34m37s47_450508h34m37s47 4505.png|link=Lucky Star|frame|Looks like she drove into her [[PlayStation]].]]
 
The high-tech equivalent of [[Conspicuously Light Patch]].
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== Anime ==
* Trumping any of the below examples of unconvincing 2D/3D meshing are the helicopters from ''[[Golgo 13]]: The Professional''. Of course, those helicopters have a good excuse -- theyexcuse—they were the first use of CG in anime history. [http://www.youtube.com/watch?v=PJxPjUo5-cI You can see it here.]
* In ''[[Code Geass]]'', CG was mainly used for the trains in the Tokyo Settlement and for the ''Ikaruga'' vessel during ''R2''.
* In ''[[Beck (manga)|Beck]]'': Mongolian Chop Squad, in some sequences where Ryusuke, Koyuki and Taira play their instruments, there is a CG close up of their hands on the fretboards and strumming.
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* All the ''[[Pokémon (film)|Pokémon]]'' movies have made use of CG, with varying amounts of success. Poké Balls began to be animated using CG during the Johto era and other CG effects began to be used more often in the main series from the start of the ''Battle Frontier'' saga.
** Not exactly true. The original Japanese theatrical release of ''[[Pokémon: The First Movie|Pokémon the First Movie]]'' contained NO CGI whatsoever - the CGI effects seen in the American release were added on afterwards, to a special DVD edition of the movie.
* In the various ''[[Digimon]]'' series, the evolution [[Transformation Sequence|transformation sequences]] of two of however-so-many heroes will have a CGI [[Transformation Sequence]], usually the main hero and [[The Lancer]]. All the other characters, without exception will have regular animated evolutions. It got most ridiculous in ''[[Digimon Tamers]]'' <ref>where there were three main heroes and just two of them got the CG treatment, leaving out just ONE</ref> and ''[[Digimon Savers]]''.<ref>where all four main heroes got the CG treatment for all their evolutions... until [[Super Mode|Burst Mode]] came along and only two of them got it as usual</ref>. ''[[Digimon Xros Wars]]'' finally brought this usage of the trope to a rest - all DigiXros and evolution sequences are traditionally animated - and overall did a better job in avoiding it, with it only noticeably appearing in the first episode.
** In one of the seasons of ''[[South Park]]'', this is parodied. Mmm, yes!
** The effect is [[Invoked Trope|invoked]] for the [[Eldritch Abomination|D-Reaper]] in Tamers (like it wasn't scary enough) and the Spirits in Frontier.
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** The dice used in Dungeon Dice Monsters, too, in the edited dub.
** When the Nesbitt of the Big Five destroys one of Tristan's monsters, his Machine King's arm has a ridiculous amount of CG.
** Let's not forget the stark contrast in ''[[Yu-Gi-Oh! 5D's|Yu-Gi-Oh 5 Ds]]'' between the [[Conspicuous CG]] Riding Duel segments and the rest of the series.
*** And the monsters that tend to be more bi-dimensional in the CGI than in the handmade drawings.
** And let's not forget season zero, which tended to use this trope more commonly.
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* Cel-shaded versions were used in ''[[Transformers Energon|Transformers Super Link]]'' (''[[Transformers Energon]]'' in America) and ''[[Transformers Cybertron|Transformers Galaxy Force]]'' (''[[Transformers Cybertron]]'') except in places in ''Super Link'' where fine movements and great detail was required, which is when they went with normal animation. Human characters were animated normally, effectively "hiding" the CG artifacts as affectations of mechanical lifeforms, but this resulted in the robot characters' [[Dull Surprise|chronic inability to facially emote]].
* ''[[Super Dimension Fortress Macross|Macross]]'' has used CG ever since [[Macross Plus|Plus]] to help flesh out the increasingly complicated transformations of it's trademark variable fighters.
** ''[[Macross Plus]]'' was, as stated, the first to use CG -- theCG—the most conspicuous would be the sequences where you see what the YF-21 is inputting to Bowman's brain and the space fold tunnel.
** ''[[Macross Zero]]'' had CG that was so awesome that it couldn't help but stand out and play this trope straight.
** ''[[Macross Frontier]]'' uses cel-shaded CG for the mecha, spacecraft, and their requisite battle sequences. If they hand drawn the mechas, the transformation sequence of a single episode would probably drain the budget for the whole season...
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** And it is VERY conspicuous, owing to the terrible quality of the CGI.
* The ''[[Animal Crossing (anime)|Animal Crossing]]'' movie had some CGI during the opening (Kapp'n's cab) and the ending {{spoiler|1=(the UFOs)}}. A small amount compared to some other examples, but it ''really'' clashed with the otherwise-beautiful art.
* ''[[Dennou Coil]]'' has an inversion -- weinversion—we're able to accept the CG Satchiis because they're computer programs. The weirding out happens when, in one of the final episodes, a Satchii is inexplicably hand-drawn.
* Many of the battle scenes in ''[[Utawarerumono]]''.
* In ''[[Baccano!]]'', a good percent of scenes in the halls of the Flying Pussyfoot have incredibly conspicuous CG'd backgrounds.
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* ''[[Makai Senki Disgaea]]'' usually only uses CG for magic effects (and the spaceship of '''Captain Gordon, Defender of Earth!'''), but the Prinny stadium in episode 8 is quite disturbing. And somehow hypnotic.
* Haruka's house in ''[[Noein]]''.
* In ''[[Tegami Bachi]]'', the Gaichuu -- largeGaichuu—large, mechanical insects -- areinsects—are obviously CG. Even with the [[Steampunk]] / [[Cyberpunk]] feel of the series, it can still be a bit hard to accept.
* ''[[Gundam]]'' examples: both the [[Gundam Seed|Archangel]] and the [[Mobile Suit Gundam 00|Ptolemaios]] are often, if not always, in 3D.
** Fun fact: The first usage of 3D in an anime? The Sweetwater colony in ''[[Mobile Suit Gundam: Char's Counterattack]]''
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* All over the place in ''[[Romeo X Juliet]]'', though worst in the finale.
* The heart's eggs, X eggs, and mystery eggs from [[Shugo Chara]].
* [[Sol Bianca]]: The Legacy is almost nothing but--tobut—to the point of panning over CG-animated backgrounds with the pan at a noticeably lower framerate.
* The butterflies in the ''[[Umineko no Naku Koro ni]]'' anime.
* The watermill in the ''[[Higurashi no Naku Koro ni]]'' anime.
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* All over the place in Marvel Max's ''US War Machine''. It's especially jarring considering how raw & sketchy the rest of the art looks.
* A couple of examples from [[Manga]]: [[Ken Akamatsu]] is extremely fond of using computer-rendered backgrounds for his series, and hand-drawing individual characters. This results in a white area just beyond the characters in question in every scene with a CG background, so you can always tell what was rendered and what was hand-drawn. This can be seen in both ''[[Love Hina]]'' and ''[[Mahou Sensei Negima]]''.
* The recent full-color re-edition of the manga ''[[Space Adventure Cobra]]'' makes heavy use of CG imagery for backgrounds, vehicles and monsters. Those updated elements are still the work of the same author, Buichi Terasawa, and are certainly gorgeous -- goinggorgeous—going easily into [[Scenery Porn]]. But they also stand out rather sharply with the original 2D-art.
* Used ''deliberately'' during ''[[Superman]]'''s "Y2k" arc, for Braniac 13. In the first issue, some of the transformed buildings were also 3D models, though this was dropped in later issues. Each issue was drawn by a different art team, making B 13's unchanging appearance even creepier.
* ''[[Ghost in the Shell (manga)|Ghost in The Shell]] 2: Man-Machine Interface'' uses CG for several things, such as vehicles, robots, furniture, backgrounds, and the visual representation of [[Cyberspace]]. ''GITS 1.5: Human-Error Processor'' uses CG to a much lesser extent, mainly for the cityscape backgrounds in color pages.
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* The French animated series ''[[Space Strikers]]'' uses CGI for spaceships.
* The 1994 ''[[Iron Man (animation)|Iron Man]]'' animated series had this for the eponymous character's transformation sequence in the first season, [[Stock Footage|with the same background regardless of where Tony currently was]]. The second season replaced it with a better-animated 2D sequence.
* In the otherwise excellent episode "Doomsday" of ''[[Justice League Unlimited]]'', there was a much reviled [[Special Effects Failure]] of the Batplane racing to intercept a Nuke over the ocean -- allocean—all in low-grade CG, causing some [[Narm]] in what was otherwise a tense scene.
** There was also all the CG Javelin planes they used, which all looked bad.
** "Dark Heart" contained some ''truly'' terrible CGI helicopters.
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* A [[Crossover]] episode of ''[[Lilo and Stitch: The Series]]'' where they meet [[American Dragon: Jake Long|Jake Long]] and his friends at a skateboard competition. The prize is a new fancy skateboard that rotates in its glass case. It's CGI.
* ''[[Bounty Hamster]]'' uses cel-shaded CGI for spaceships and other detailed objects which are required to move very fast.
* Galactus, in the 1990s ''[[Fantastic Four (animation)|Fantastic Four]]'' series. Hungorto, his [[Captain Ersatz]] in ''[[Duck Dodgers]]'' was also [[Conspicuous CG]], possibly as a reference to this.
** And while we're on the subject, many elements in the ''[[Silver Surfer]]'' series, but ''especially'' Galactus.
* The little-known banned British program ''[[Pope Town]]'' has static backgrounds that are obviously CG, in stark contrast to the flat, low-tech character designs (which are a notch below ''[[The Simpsons]]''). Also features [[Idiosyncratic Wipes]] that aren't really wipes (think ''[[3rd Rock from the Sun]]'' or ''[[That '70s Show]]''), consisting of a helicopter shot jumping from one building to another.
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* Sector V's treehouse when it turns into a rampaging tree monster chasing Nigel and Lizzie in the episode "Operation: G.I.R.L.F.R.I.E.N.D." of ''[[Codename: Kids Next Door]]''.
* ''[[Metajets]]'' has racing planes that are quite blantantly CG compared to the rest of the [[Animesque]] style.
* Any Direct-To-Video ''[[Western Animation/Scooby-Doo|Scooby-Doo]]'' will have ''[[Conspicuous CG]]''. In Goblin King, a 2D Scooby and Shaggy fly in a completely CG background.
** The intro to ''Aloha,'' where there's CGI dolphins swimming amongst hand-drawn fish looks almost painful.
* Pops up every now and again in some Henry and June shorts on ''[[Ka Blam!]]!''.
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