Conspicuously Light Patch: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9)
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Nowadays, digital ink-and-paint and compositing has largely displaced the use of painted cels, meaning that colors can be matched accurately. The issue of lavish backgrounds contrasting with simple animated elements remains to some extent, but it is often avoided. Many TV cartoons now use backgrounds rendered in the same simplistic style as the animation, while theatrical films can now use CG to render "background" elements that can be animated... which can lead to a [[Conspicuous CG|whole new set of problems]].
 
Something similar occasionally appears in older live-action productions. In particular, you may see an oddly colored sheen around the characters in shows featuring heavy use of [[Chroma Key]]. In his review of the ''[[Star Wars]]'' [httphttps://web.archive.org/web/20080414185808/http://www.mrcranky.com/movies/starwarstrailer.html prequel trailer], Mr. Cranky dubbed this slight [[Special Effects Failure]] a "mystical aura." The technique has since evolved to the point where it is mostly no longer noticeable. Mostly.
 
This also applies to mid-era point-n-click [[Adventure Game]]s, when the background would be painted or 3D rendered, while objects would usually be drawn sprites. However, this had a practical use, [[Notice This|allowing players to easily locate collectible objects]], even small ones. ''[[Hunt the Pixel|Especially]]'' small ones. A similar version can appear in action games that require you to destroy parts of the environment to proceed, again, mostly in older ones. The breakable parts would usually be a different color, and one can sometimes even see the seams where the object is supposed to break apart.