Contested Sequel: Difference between revisions

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== Anime & Manga ==
* A lot of [[Sunrise (company)|Sunrise]] series sequels tend to get these:
** ''[[Mobile Suit Gundam SEED Destiny]]'' gets so much hate that it even effects how people now view ''[[Mobile Suit Gundam SEED]]''. The primary reason for the hatred was poor battles, the Earth Alliance being incompetent, and characters getting [[Idiot Ball|dumber]] as the series went on. Kira was supposed to be a [[The Stoic|stoic]] older warrior but often came off as simply not having a personality.
** ''[[Code Geass]]'' R2 was seen by some people as a massive turn for the worse. Lelouch's plans began to become ridiculous, the Knightmares were written into a hyperspeed [[Lensman Arms Race]], and the story was basically rushed to the end by way of putting key characters through the [[Trauma Conga Line]]. In addition, Britannia's pilots became more incompetent making their [[Elite Mook]] look more powerful than their aces. [[Flame War|The less said about the ending, the better.]]
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* Fans are pretty divided on whether ''[[Blade]] 2'''s over-the-top visual style, action sequences, and monsters were an improvement over the more realistic first film. Nearly everyone agrees that the third film sucked.
** Especially one of the endings. You know, the one with a badly-made werewolf.
* Due to the fickle nature of its respective fanbase, the ''[[Star Trek]]'' films have had to deal with this. Most fans tend to agree that ''[[Star Trek II: The Wrath of Khan|Star Trek II the Wrath of Khan]]'' and ''[[Star Trek: First Contact|Star Trek First Contact]]'' are the best TOS and ''Next Generation'' films, respectively, and the [[Star Trek Movie Curse|even-numbered movies are good]], but anything besides that (barring ''[[Star Trek V: The Final Frontier|Star Trek V the Final Frontier]]'') tends to become this:
** ''[[Star Trek III: The Search For Spock]]''. Successfully-executed thematic sequel to ''The Wrath Of Khan'', or massively disappointing follow-up to the same?
** ''[[Star Trek Generations]]'': A good transitional film between the "old guard" and the Next Gen crew, or a feature-length episode of the television series that dispenses with the franchise's original defining main character in a [[Dropped a Bridge on Him|hamfisted way]]?
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** Larry Niven had originally intended it to be a one-off novel, but many fans wrote in to point out scientific or practical errors such as the fact that the Ringworld is unstable and the question of why its builders didn't build lots of small rings (a la [[Iain M Banks|Iain M. Banks']] ''[[The Culture|Culture]]'' novels) instead, which would be much easier to defend. Niven decided to write ''The Ringworld Engineers'' to address these questions. Whether this addition improved the Ringworld or merely diluted its premise is a matter of debate among fans.
** Other fans are okay with ''The Ringworld Engineers'', but feel that the ''last'' two books in the series were where [[Sequelitis]] started setting in.
* Detractors of [[Roger Zelazny|Roger Zelazny's]] second series of [[Book of Amber|Amber]] novels point out that it swaps out the hero of the first series, a [[Magnificent Bastard]] defined by his determination and ability to pull of [[Xanatos Gambit]]s, for his son, a [[Marty Stu]] defined by his ability to develop [[New Powers as the Plot Demands]]; and that the first series always felt like a fully planned-out puzzle that the reader just couldn't see until all the pieces were in place while the second series felt like Zelazny was making it up as he went along. Fans of the second series love that it expanded on the mythology of the setting and showed the perspective of the villains of the first series. (Fans of the Amber [[Role -Playing Game]] either love or hate the second series for introducing bizarre Chaos-based powers and concepts that players aren't really supposed to have but at least one player in every group will take.)
* A few reviewers felt this way about ''[[The Heroes of Olympus]]''. While the book is generally thought of as ''good'', many believe that [[Rick Riordan]] should definitely end the [[Percy Jackson and The Olympians]] with this series, and not a ''third'' Great Prophecy. Thankfully, Rick has stated that he's going to be careful not to go overboard with the sequels.
 
 
== Live Action TV ==
* ''[[Star Trek: Enterprise|Star Trek Enterprise]]'' was done primarily because fans had complained about the stationary nature of ''[[Star Trek: Deep Space Nine|Deep Space 9]]'' and the constant [[Techno Babble]] of ''[[Star Trek: Voyager|Voyager]]''. Setting it in an earlier time period allowed [[Hyperspace Is a Scary Place|the scary nature of space travel]] to be more constant and the technology wasn't always the savior. There were fans who loved it from the start, fans who ''hated'' it from the start, and a third group who felt it had a hard time at first, but found its voice just before it was canceled (with a further subdivision based on whether the [[Growing the Beard|beard was grown]] in season 3 or 4).
 
 
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== Tabletop Games ==
* The most recent edition of ''[[Dungeons and& Dragons]]'' has this in spades. All previous editions built on the same basic structure created back in the 1970s, but 4th Edition rebuilt the game from the ground up. Half the fanbase loves it for its tightly defined rule set, tactical depth, strong support for the DM, and ease of play. The other half hates it for its reliance on [[Gameplay and Story Segregation]], its heavy focus on battle mat combat, the shoehorning of all classes into the same mechanical structure, and a lot of gratuitous changes to D&D lore.
** This actually goes back to previous editions of the as well. There are still 2nd Edition fans out which feel that 3rd Edition was a travesty and an insult to the game. Some holdout 1st Edition and OD&D fans that feel that 2nd Edition was unnecessary, with a surprising number of them keep playing retroclones based on their preferred edition. It's safe to say that this is a D&D tradition and will likely continue forward with the recently announced D&D 5th Edition/D&D Next.
 
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** It seems to be a [[Parodied Trope|parody]] and/or [[Deconstructed Trope|deconstruction]] of this trope.
** Arguably, ''[[Metal Gear Solid 4: Guns of the Patriots]]'' is a masterpiece of storytelling, a fitting conclusion to a great series and an irrefutable argument for video games as an art form. Except it's also three hours of shooting and hours upon hours of unnecessarily long cut scenes that really needed to be edited down.
** Most ''[[Metal Gear]]'' games get this to some extent - the two PSP titles (especially ''[[Metal Gear Solid: Portable Ops]]'') are sometimes ignored, and even the acclaimed ''[[Metal Gear Solid 3: Snake Eater]]'' has its detractors, for mixing up the game play and introducing features such as the Camo Index and maintaining your stamina.
* ''[[Fallout 2]]'' promised an immensely enlarged game world with tons of deep [[Sidequest|Side Quests]] and NPCs, and most fans agree that it delivered. ''Fallout 2'' is also loaded with excessively [[Genre Savvy]] characters, [[No Fourth Wall]] humor and [[Schizo-Tech|out of place elements]], not to mention even more red herrings and broken quests left over from unfinished parts of the game than the original ''Fallout1''.
* ''[[Fallout 3]]'':
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** ''[[Paper Mario: The Thousand-Year Door]]''. The fanbase always fights over whether this one was superior to the original, or inferior.
* [[Duke Nukem Forever]] is considered this for several factors, such as not living up to the previous game, playing like the old game it was based on, [[Follow the Leader]], and several controversial issues [[Rule of Cautious Editing Judgment|that we don't need to go into here.]]
* ''[[Rayman]]'' 3: Hoodlum Havoc'', half the fanbase thinks it was the last good ''Rayman'' game, others think this was the game that made the series go downhill, and preferred the large, exploration-based levels of ''[[Rayman 2: (VideoThe Game)Great Escape]]''.
* While many fans of the ''[[Heroes of Might and Magic]]'' series despise the fourth installment due to turning the heroes into regular units (and allowing you to have your entire army composed of 7 uber-powerful heroes) and other gameplay changes, as well as (literally) destroying the old world developed in the first three games as well as ''Heroes Chronicles''. Others actually enjoy finally taking their heroes into the thick of battle and like exploring the new world. Then comes the fifth game, developed by a completely different company (in Russia), creates ''yet another'' world, this time completely unrelated to the rest of the franchise, changes the game mechanics (the heroes are once again merely generals, but still get their turn, during which they can attack or cast), and adds 3D graphics. But wait, there's more. The sixth game is made by a ''third'' developer. The fans are probably confused by this point.
* By the same token, ''[[Disciples]] III'' features a significant departure from the previous two games in terms of graphics, storyline, battle mechanics (units can now move ''Heroes''-style), changes in types of leaders, resource management, etc. Once again, the fan base is split.
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[[Category:Audience Reactions]]
[[Category:Sequel]]
[[Category:Contested Sequel{{PAGENAME}}]]