Creator Breakdown/Video Games: Difference between revisions

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** Arc V of ''[[Master of the Wind]]'' was also reportedly made while writer Volrath was in a deep depression. It's much sadder and more pessimistic than the series as a whole.
* An [[Urban Legend]] said that the real Mike Dawson who starred in [[Darkseed]] had one after making the game and left game design, having a Mental Breakdown. The part about leaving game design is true; however, he didn't have a mental breakdown and begun to teach game design and wrote books on computer programming. Mike Dawson's ''character'' has a complete breakdown in the sequel, but that version of Mike isn't a creator - he's just a guy who lives with his mom.
* After pressure from Konami and death threats from fans, [[Hideo Kojima]] tried to make [[Metal Gear Solid 4: Guns of the Patriots]] as depressing as possible. He originally wanted Snake and Otacon to be tried for war crimes at the end of the game, but the development team protested, and it got changed to a happier ending showing them retiring (which could be interpreted as another product of Kojima's frustration).
* According to Masato Kato, the head writer for ''[[Chrono Trigger]]'', ''[[Radical Dreamers]]'' was influenced by feelings of frustration he had harbored while working on the previous project - this, he claims, influenced the darker tone of ''Dreamers'' and subsequently ''[[Chrono Cross]]'' when compared to the (relatively) lighthearted ''Trigger''.
* There's been some speculation that the tone of [[Umineko no Naku Koro ni]] after Episode 5 has changed because Ryukisihi's friend had died.