Crush, Crumble and Chomp!: Difference between revisions

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* [[Helicopter Flyswatter]]: Can be done, though it's somewhat difficult. The helicopter units are fairly good at keeping their distance from the monster and evading the "grab" attack.
* [[Invisible Wall]]: Each city is four screens wide and four screens tall; any attempt to move outside that region results in the monster pushing against an Invisible Wall.
* [[Kaiju]]/[[Rent a -A-Zilla]]
* [[Mad Scientist]]: One of the last human attackers, and arguably the deadliest; a single hit from the Mad Scientist will cause the monster to gradually slow down (lose turns), hastening his eventual defeat.
* [[Multi Mook Melee]]: That is, if you consider the amassed forces of humanity to be "mooks". Starts off with police cars, then later escalates to soldiers, tanks, artillery, and the [[Mad Scientist]].
* [[Multi Platform]]
* [[New York City]]: One of the four available settings.
* [[No Plot, No Problem]]
* [[Point Build System]]: Available in the disc-based version. The number of points available for building your monster, and the cost for each ability, varies based on the body form you choose.
* [[Public Domain Soundtrack]]