Crutch Character: Difference between revisions

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== Role-Playing Games ==
* Minwu in ''[[Final Fantasy II]]'' is the [[Ur Example]] for ''[[Final Fantasy]]''. He joins with just under 200 HP and several high-level [[White Magic]] spells at a point when your characters have only begun to learn magic and have almost 100 HP, ''if'' you've been level grinding.
** Scott in the remake's ''Soul of Rebirth'' has fixed starting stats while everyone else in the party inherits their stats from the main game. Scott can thus be either this or [[Magikarp Power]] depending on how much care was given to their growth and equipment.
* Tellah in ''[[Final Fantasy IV]]'' is an old sage with both black and white magic. He is overleveled for the cave at which he is first available, being able to allow himself and his allies to live off of the enemies with ease using Cura and Osmose. He is available again later on, but at this point you'll have caught up to him in power, until he gets his memories back and remembers ''all'' the top-tier magic he forgot before. Granted, his stats suck so those spells aren't as impressive as they could be, but he still gets access to them and can get good usage out of them.
** Fusoya of the same game is in a similar boat. He might not be a pure Crutch Character in that he isn't obtained until very late in the game and your party is fine without him, but he's very similar to Tellah, ability-wise. And rather than having some stats increase while others decrease when he levels up, Fusoya's stats ''never change at all''.
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* In ''[[Dungeon Maker]]'', after the first dungeon you get a pet Mimic Slime. It's great early on because it copies the stats of enemies, but while you get steadily more powerful, the slime does not, and eventually its stats will stop growing altogether.
* In the ''[[Fallout: New Vegas]]'' DLC ''Dead Money'', Dean Domino, despite not being the strongest of the three companions, is easily the most useful. His companion perk allows you to explore the denser concentrations of poisonous clouds without taking damage (temporarily), which is essential if you want to find everything, and he's the only one with a gun. Since there are only three enemies in the DLC, only one of which can shoot back (and even then only five times), he's basically a killing machine if you're not boxed in. The only reason he isn't a total [[Game Breaker]] is because he (and the rest of your companions) disappears about halfway into the main quest.
 
 
== Tabletop Games ==