Cry Havoc: Difference between revisions

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* [[Dress-Coded for Your Convenience]] - The Dogs of War all wear green, the french all wear yellow, anyone else is a rebel (and not in a good way) Vatican preists and soldiers wear a redish burgandy, the [[A Esir]] dark greens and greys, and the coven troops wear predominantly grey.
* [[Dysfunction Junction]] - the four main characters are:
{{quote| a child soldier, with no real connections to anyone<br />
an intelligent, if brutish, soldier who sees the error of his ways, but has given up trying to change things<br />
an unrepentant sociopath who only fights because she enjoys it too much<br />
a well educated and highly intelligent doctor, who after having the love of her life assassinated and executing said love's mother, is working as a mercenary medic. }}
* [[Family-Unfriendly Death]] - various people get shot in the head with predictable results, more have limbs ripped off, but the cake goes to Faustus who is nearly bisected, dismembered, and then set on fire, although he didn't quite die.
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* [[Ninja Pirate Zombie Robot]] - Werewolf mercenaries, vampire commandos, viking vampire hunters
* [[Meaningful Name]] -
{{quote| Fenrir is the name of the great wolf who would kill Odin during the norse Apocalypse, Ragnarok <br />
Skoll is name of the wolf who will eat the sun<br />
Hati is the name of the wolf who will eat the moon<br />
Karcharoth is a play on Carcharoth, the greatest wolf who ever lived from Tolkiens [[The Silmarillion]] }}
* [[Military Alphabet]] - Used by all the main characters to refer to targets.
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* [[Norse Mythology]] - the Æsir is a powerful church controlling northern Europe.
* [[Our Werewolves Are Different]] - long thought extinct, all known werewolves died during the immortal wars. They transform during a full moon, and during their wolf phase are considerably larger than normal humans. They stand approximately six feet tall at the shoulder when on all fours, and nearly 12 feet tall when erect. They posses tough skin augmented by their resistance to non-silver weapons. They also have greatly improved senses. When transformed they may have difficulty controlling their actions due to bestial and pervasive 'wolf mind' that works subconsciously toward a fully animal state of mind. They can communicate with one another through a language that to observers sounds like growls and barks, but is understood only by other werewolves.
{{quote| also, werebears}}
* [[Psychic Powers]] - Karcharoth and Hati have this, its not very powerful, but apparently it doesn't need to be. Mainly used for lighting cigarettes, although it is used very effectively to knock down incoming bullets and to damage enemy equipment.
** Hati, being a medic, also uses her powers to remove bullets from wounds and close up arteries.