Cthulhu Saves the World/Characters: Difference between revisions
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Under construction.
One of the [[Cthulhu Mythos|Great Old Ones]] who had a curse put upon him by a band of heroes. This curse drained him of his power, and the only way for him to break it is for him to become a true hero.
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* [[Magic Knight]]: The degrees of "magic" and "knight" he attains depend on how you handle his branching level-ups.
A woman of the sea who joins Cthulhu after he saves her from monsters.
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* [[You Gotta Have Blue Hair]]
A sentient sword with a strong sense of heroism who joins Cthulhu & co. after they defeat him and he learns that they are heroes.
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* [[Talking Weapon]]
A [[Goth]] girl who joins Cthulhu & co. in Dunwitch, after she laments that she can't use necromancy to control Nyarlathotep's zombies.
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* [[Whip It Good]]
A green cat-like alien, known as an Ultharion, who joins Cthulhu & co. once they unwittingly sneak onto his spaceship.
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* [[Red Mage]]
A comically senile old priest who joins Cthulhu & co. in the Water Shrine.
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* [[Status Buff]]: He has a lot of them, culminating in the Hero's Hymn which raises all stats.
A red demon dragon who joins Cthulhu & co. after they defeat him.
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{{reflist}}
[[Category:Cthulhu Saves the World]]
[[Category:Characters]]
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