Cyberpunk 2077: Difference between revisions

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* [[Bullet Time]]: There are ways to make the gameplay slow down a bit. Other characters can use the same mechanics against the player, dodging bullets in a blur.
* [[Car Fu]]: Even without vehicular weapons, ramming with a vehicle is an effective tactic.
* [[The Casino]]: An underground casino can be visited as part of a job.
* [[Character Customization]]: V's stats are selected by the player.
* [[The City Narrows]]: Some areas of Night City have a bad reputation, even for Night City.
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* [[Conspiracy Thriller]]: Much of the plot derives from various corporate conspiracies, with V tied up or intentionally inserting themselves into them.
* [[Cool Bike]]: Jackie rides one.
* [[Cool Train]]: An abandoned nuclear powered freight locomotive can be brought back online and used in a heist. Despite being abandoned in the desert, it’sits bright yellow paint job is intact.
* [[Coolest Club Ever]]: A few in game.
** Jackie talks about the Afterlife bar like this, and in universe isn’t far off.
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** ''[[Cyberpunk 2077: Trauma Team]]'': A [[Comic Book Adaptation]] published by [[Dark Horse Comics]].
** ''[[Cyberpunk: Edgerunners]]'' animated by [[Studio Trigger]].
* [[Take Your Time]]: In most cases there is really no rush to do anything.
* [[Tarot Motifs]]: There are scannable punk themed tarot graffiti in different parts of Night City.
* [[Technology Porn]]: A lot of the high tech gear, cars, etc in the game is highly detailed, often with at least a short blurb about it.
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** Judy is a skilled braindance editor who also has a robotics workbench in her apartment.
* [[You Gotta Have Blue Hair]]: Many characters have dyed hair, including blue hair.
* [[Your Head Asplode]]: Ozob Bozo has a grenade implanted where his nose should be. Keep punching him in the head, and it will go off.
* [[Zeerust Canon]]: Being based on the much earlier tabletop RPG, a lot of designs are clearly based on the design and expectations of [[The Eighties]].
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