Dagorhir Battle Games (Roleplay): Difference between revisions

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Dagorhir tends to appeal to the subset of [[Lord of the Rings|LOTR]] and gamer nerds who find the [[Society for Creative Anachronism|SCA]] too expensive, too difficult, and/or too stringently realistic, but find more theatrical LARPing to be "too silly" and/or insufficiently physically demanding. It has the distinct advantage of being very inexpensive for the casual participant, and even for the dedicated participant it is often less expensive than other LARP systems.
 
Dagorhir holds a number of national events (both single-day and weekend-long) throughout the year, but the biggest is [https://web.archive.org/web/20141010171857/http://www.dagorhir.com/ragnarok/ Ragnarok]. This large event is the week-long annual gathering of all "Dagorhirrim" in central Pennsylvania, at the same campground where the SCA holds Pennsic. At Ragnarok one can expect to find campsites surrounded by everything from rope fences to wooden walls, hung with banners and decorations that tell you what group is camped there. Merchants will sell you medieval garb ranging from the fanciful to the extremely period-accurate, both Dagorhir-legal and live steel weapons, feast gear, jewelry, and an array of other things (in 2011 there was a photographer offering to "paint portraits"). Daily fighting takes place in which groups participate in varying battles ranging from simple two-team deathmatch battles to capture-the-flag or "conquer the castle" type scenarios. At nighttime there is drinking, dancing, and an abundance of parties ranging from the Undead Rave to the Gypsy Hafla to Mardi Gras. This fight-then-shop-then-party setup is common at weekend events as well.
 
Geographic areas are organized into chapters called "realms", which hold smaller events in their area. Separate from these are groups called "units", which are groups of people that camp together and/or fight together on the field, and often are made up of a number of people from the same realm. Units tend to have distinctive color schemes, characterization, and style, but each unit is often wildly different from the next. Because there is no definitive time period set for "Dagorhir", characters and units come from a wide range of time periods. This results in extreme anachronisms and oddities like watching thirteenth-century [[Horny Vikings|Vikings]] team up with [[Our Goblins Are Wickeder|goblins]] to fight Roman legions, or [[The Chronicles of Narnia|Narnia]] getting in a fight with [[The Lord of the Rings|Mordor]].