Dangerous Forbidden Technique: Difference between revisions

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== Comic Books ==
* In the Marvel universe, there exists a weapon called the Ultimate Nullifier which can [[Ret -Gone]] anyone or anything the user chooses. '''''But''''' if the target isn't visualized perfectly by the user, then ''the user'' is the one who gets erased.
* The "Demon Ball" technique in ''[[Bowling King]]''; Its creator injured himself badly attempting to perfect it and was forced to retire from professional bowling.
 
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* Used ''on'' the main character in [[Eli Stone]]. When Eli needs to see the future with more clarity, he asks his acupuncturist Dr. Chen to use a little-known needle combination known as "The Dark Truth." After doing it once, Eli nearly has a heart attack, which makes Chen swear it off. So Eli winds up going to Chen's [[Distaff Counterpart]] and rival. He actually has the procedure done at least three times, which is probably why {{spoiler|his aneurysm gets worse by the end of Season 2}}.
* L's fiddling with the ''[[Death Note (Manga)|Death Note]]'' rules in the live-action movies could be considered this. There's also the more common in the anime world "technique" of Shinigami intentionally lengthening lives at the cost of their own.
* In ''[[Supernatural (TV)|Supernatural]]'', Sam's [[Psycho Serum|demon blood]]-drinking to power psychic abilities takes a toll on his sanity and turns him into an out-of-control addict. {{spoiler|It gets worse when it's revealed [[I Did What I Had to Do|all he did]] was just so he'd be [[Unwitting Pawn|tricked]] into releasing Lucifer.}} Since then, he went cold turkey (...with some exceptions...). In order to finish the [[Self -Sacrifice Scheme]] to {{spoiler|let Lucifer possess him so he can [[Heroic Sacrifice|jump]] into Lucifer's [[Sealed Evil in A Can|prison]] and prevent the world from being razed, Castiel says this requires for him to drink A LOT of blood.}} Castiel also hints that {{spoiler|Lucifer}}'s current Meat Suit has to drink gallons of demon blood just to keep him in.
* [[Kamen Rider Double]]'s Twin Maximum, in which he activates two [[Finishing Move|Maximum Drives]] at the same time, temporarily taking his power up to 200%. However, this puts an incredible strain on his body, {{spoiler|as demonstrated when Shotaro impulsively uses it in one battle, which lights him on fire and severely injures him. In the final battle of the series, Double's [[Super Mode]] is powerful enough that he can combine the Xtreme and Prism Memories' Maximum Drives without ill effect.}}
* The bonehead maneuver in [[Babylon 5]].
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** Furthermore, each Servant has a power known as the Broken Phantasm -- willingly breaking their Noble Phantasm. This renders the servant without their proof of heroism (which for many of them is their weapon), but also inflicts massive one-time damage on whoever the Phantasm is shattered on. {{spoiler|Archer, who can create Noble Phantasm duplicates, routinely uses this technique to compensate for the fact that his duplicates are weaker than the real thing.}}
* In ''[[Final Fantasy IV]]'', the sage Tellah is seeking the ultimate magic spell, Meteo(r), so that he can seek revenge on Golbez (the game's [[Big Bad]]) for the death of his daughter Anna. Sure enough, Tellah eventually learns the spell from his [[Forgotten Superweapon|repressed memory]], and uses it against Golbez, killing himself in the process. Other, more youthful mages, as well as an eternal precursor, can cast it without side effects. In gameplay terms, this means that he never ends up getting the required amount of MP to cast it.
** In the DS remake, thanks to the [[New Game Plus+]] mode the game has, you can easily subvert this: while the items to raise your max MP wouldn't normally be accessible until after his death, they can be carried over from your previous playthrough and indeed, using one on Tellah will allow him to cast Meteor as many times as you want with no ill effects.
* ''[[Suikoden IV]]'' offers us the Rune of Punishment, which drains the user's life every time it's used. The rune itself is sentient, and tries to engineer events around it to guarantee it will keep getting used, until eventually its bearer is killed and the rune jumps to a new host, only to begin the cycle anew.
** Interestingly, the Rune of Punishment governs atonement and forgiveness. {{spoiler|if the player is able to forgive the resident backstabbing friend Snowe throughout the course of the game (and he becomes less and less worthy of forgiveness as time goes on, so it's tough) and recruit all 108 Stars of Destiny, Leknaat appears and says that the rune's time of punishment is at an end, and the time for forgiveness has arrived. In addition to unlocking the most powerful rune attack, which greatly damages enemies and greatly heals allies, the improved Rune of Punishment no longer injuries the user for attacks.}} This, of course, implies that everyone that used the rune before was either a) stupid and greedy, or b) unable to understand the proper implications of forgiveness.
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[[Category:That Which Must Not Be Indexed]]
[[Category:Dangerous Forbidden Technique]]
[[Category:Trope]]