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''[[Might and Magic|Might & Magic]]: Dark Messiah'', also Known as ''[[Dark Messiah of Might and Magic]]'', is a first person hack -and-slash slashgame with major [[RPG Elements]] by Arkane Studios. It is in a few ways a bit of [[Spiritual Successor]] to Arkane's previous work ''[[Arx Fatalis]]'' (Itself one of ''[[Ultima Underworld]]'', though Dark Messiah has little relation to either of the UU games.). It takes place in the same world as the ''Heroes of Might and Magic V'' reboot.
 
The game stars Sareth, a young student of a mage called "Phenrig" trained in both [[Magic Knight|magic and martial arts]]. After a short training mission where a magic crystal is acquired, Phenrig sends Sareth "half a world away" to locate an artifact known as the "Skull of Shadows" ([[Artifact of Doom|Sounds pleasant]]), the crystal being a key to the Skull, with the help of fellow wizard Menelag and his apprentice/niece Leanna. Before Sareth leaves, a woman called "Xana" is fused to his spirit by Phenrig to advise him and provided running commentary.
 
The game is built on [[Valve SoftwareCorporation]]'s Source engine and it makes full use of the engine's physics component. Objects in the world of appropriate size, can be picked up and thrown at foes to disrupt them, while strong blows, or the game's dedicated "kick" attack", can knock enemies around (this is particularly pronounced with Goblins and Undead due to their lack of bulk), pushing them into traps, bottomless pits or each other. Magic is similarly more than a rocket launcher. Spells allow you to freeze the ground, throw ''big'' things around with telekinesis, light your enemies on fire and be a general badass.
 
Arkane Studios was announced to be working on another "[http://www.shacknews.com/onearticle.x/58649 immersive first person RPG]" in 2009 before their acquisition by [[Bethesda|Bethesda Softworks]], which has since been revealed to be called [https://web.archive.org/web/20130510055134/http://www.gameinformer.com/games/dishonored/b/xbox360/archive/2011/07/11/getting-to-know-dishonored.aspx Dishonored]
 
=== Provides examples of these tropes: ===
 
{{tropelist}}
* [[All Webbed Up]]: Spider lairs in Dark Messiah have loads of webbed corpses.
* [[Anti-Villain]]: The Orcs aren't evil, just territorial, and have every good reason to keep you from taking the [[Artifact of Doom|Skull Of Shadows]].
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* [[Emergency Transformation]]: See [[Demonic Possession]]
* [[Evil Feels Good]]: So Xana promises. Sareth seems to agree if you use his [[Super-Powered Evil Side]] much.
* [[The Faceless]]: Sareth. His models literally have a mass of untextured polygons for a head. Averted in the 360 "port", where he has a very goofy face that is featured prominently.
* [[Fake Kill Scare]]: {{spoiler|Leanna appears to be killed by Arantir. However, you get the chance to rescue her from his lair later in the game.}}
* [[Fighter, Mage, Thief]]: However due to the classless point system, hybrids are fairly easy and practical.
* [[Gameplay Ally Immortality]]: Averted hard. Allied soldiers and mages rarely fight alongside you, and when they do they only have about as much health as the basic enemy Mooks. When Leanna follows you around as a partner, she only has slightly more health than a basic Mook and dies all too easily if she gets mobbed by two or three enemies at once.
* [[Godiva Hair]]: Xana, {{spoiler|in demon form}}.
* [[Good Parents]]: {{spoiler|Sareth's demon-lord father is actually pretty good to his son, assuming that you don't decide to rebind him into his prison. A bit like [[Star Wars|Darth Vader and Luke]], without the dueling.}}
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* [[Obviously Evil]]: Xana.
** The Demon Sovereign isn't a slouch in the "look evil" department: [[Glowing Eyes of Doom]], plus [[Tin Tyrant|red spiked armor]].
* [[Porting Disaster]]: The 360 version "elements".
* [[The Reveal]]/[[The Untwist]]: After you acquire the skull you've been seeking for the whole game, {{spoiler|your [[Evil Overlord]] demonic father reveals himself to you and explains how you were his [[Unwitting Pawn]].}} That said, if you'd been paying attention to the cutscenes and Xana's dialogue or even just read the manual, you probably saw this coming.
* [[Screwed by the Network]]: Arkane had mod tools ready to release when Ubisoft said "no" for no reason, dooming the game to obscurity.
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* [["The Reason You Suck" Speech]]: Arantir is very fond of telling Sareth how pathetic he is.
* [[Tomato in the Mirror]]: Though not all that shocking.
* [[Unwinnable]]: Your health doesn't regenerate, and healing items are both finite and relatively scarce. Even worse, the basic healing potions only restore a portion of your health, and the special items that restore you to full health are very rare and usually only found in secret areas. As a result, if you do poorly in the first few levels, it's quite possible to end up in a situation where you don't have enough health to make it past the next area, and the healing items nearby aren't enough to help you get through. However, after the first few chapters you acquire an ally who will heal you to full health after every battle, and then a ring that (very slowly) regenerates your health over time. There's also an upgrade that causes your health to regenerate, but you won't be able to purchase it until very late in the game.
* [[Video Game Cruelty Potential]]: Put it this way... hacking the limbs off of your enemies is the ''least'' imaginative thing you can do. To put it ''another'' way, it sure is convenient how the game starts placing throwable, fragile jars of oil around the levels just as you start getting access to [[Playing with Fire|fire spells]].
* {{spoiler|[[Villain Protagonist]]: Potentially, [[Multiple Endings|depending on the ending you go for]].}}
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[[Category:Dark Messiah]]
[[Category:Video Game]]
[[Category:Dark Messiah of Might and Magic{{PAGENAME}}]]