Darklands: Difference between revisions

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* [[Darkest Hour]]: {{spoiler|The final boss destroys all of the items that are supposed to prevent the apocalypse and has the characters at his mercy.}}
* [[Deliberate Values Dissonance]]: Virtue, ethics and religion are based on fifteenth-century Christian standards. Accordingly, sometimes your traveling brotherhood needs to bow down to corrupt nobles and greedy clerics, and anyone who's not a Christian is a baby-killing worshiper of Satan ([[Not Hyperbole]]).
* [[Dude, Where's My Respect?]]: Totally averted: having good fame, and good reputation for a city/town, give advantages.
* [[Dug Too Deep]]: Sometimes, mines will dig deeply enough to encounter hostile dwarves and kobolds.
* [[Eats Babies]]: During the Sabbat, a witch is getting ready to cook unbaptised babies. You can sabotage this feast most foul by baptising the babies when nobody is looking.
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[[Category:Action RPG]]
[[Category:Darklands]]
[[Category:Trope]]