Darksiders: Difference between revisions

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{{quote|''The Horseman cometh;''
''And. Heads. Will. Roll.'' }}
 
{{quote|''He's the biggest, most totally ripped barbarian to ever exist and he has a ten foot long sword which he uses to decapitate fools.''|''[[Badass of the Week]]'', describing [http://www.badassoftheweek.com/horsemen.html War] [[Hilarious in Hindsight|years before the game came out]].}}
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War is hauled before the Charred Council, which accuses him of starting the End War early and siding with the demons. War claims he was only answering the summons of the seals, but the seals were still intact. In lieu of being executed for violating the balance, the Charred Council agrees to send War on a [[Roaring Rampage of Revenge]] to hunt down those responsible, whether they be from Heaven or Hell.
 
A parallel sequel, has''[[Darksiders been confirmedII]]'', which features Death as the new playable Horseman, was released in 2012.
 
----
 
 
== Darksiders ==
 
{{tropelist}}
* [[Absurdly Spacious Sewer]]: All over. Sometimes justified as you see evidence it's an Absurdly Spacious Subway System.
* [[Action Command]]: Press B to '''destroy''' your opponent with extreme prejudice.
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** [[Justified Trope]]: War returns one hundred years after the apocalypse, and the earth is ruled by demons. It's only natural that they would build their own structures and such in their new world.
* [[And Your Reward Is Clothes|And Your Reward Is A Kickass Armor]]: When you amass the 10 fragments of the Abyssal Armor. It is also a [[Game Breaker|a very awesome powerup]]. You get it quite late in the game, but you can [[New Game+|start a new game with it after obtaining it]].
* [[Anti-Hero]]: War, full stop. Yeah, he pays lip service to the Balance, but Samael points out that he's really just in it for revenge against whoever is responsible for his disgrace.
* [[Apocalypse How]]: Class 4, to the point where just about the only recognizable lifeforms are crows and spiders. {{spoiler|And the spiders might not have survived at all but are just Silitha's children.}}
* [[Artificial Limbs]]: According to the back story, War lost his left arm when he rebelled against the Charred Council and attempted to stab Fury, only for Death to step in the way (like that could stop '''Death''') and Fury repaid the favor by removing the arm. Now War's got a really big metal arm in its place, not that he needs it to swing his [[BFS]].
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* [[Banned in China]]: This game was banned in the United Arab Emirates for "contradicting with the UAE's customs and traditions."
* [[Big Bad]]: The Destroyer {{spoiler|aka Abbadon}}
* [[Big Applesauce]]: There are no explicit geographical markers, but it's also a city with a lot of overpasses, an extensive subway system (whose cars resemble the MTA), and absolutely enormous infrastructure that's located in America...so the list of cities it could be is fairly short.
* [[Bifurcated Weapon]]: Death's primary weapon is a [[Dual-Wielding|pair]] of short scythes, which he can combine into a double-ended larger one as the combo requires.
* [[Black Knight]]: You are one, at least in form.
** Subverted, however, in War's overall behavior: he's far from a mindless killing machine, sparing people who either don't deserve to die or are genuinely repentant for their misdeeds, and seems genuinely mournful when he discovers all of humanity has been killed.
* [[Boisterous Bruiser]]: Ulthane.
* [[Bottomless Pit]]: Post-apocalyptic Earth is riddled with these. Falling down most of them will cause you to lose some health and reappear nearby. Other pits will instantly kill you. The game doesn't tell you which ones. Have fun with that.
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* [[Boss Subtitles]]: But not on all the bosses, interestingly. The Chosen and a couple of other opponents get them.
* [[Camera Lock On]]
* [[Catch Phrase]]: See page quote.
* [[The Cavalry]]: {{spoiler|The end of the game has War breaking the seventh seal and thus summoning what appears to be the other three horsemen. Uriel states that War doesn't stand a chance facing the Charred Council alone and War replies "Not Alone". As three meteors appear in the sky similar to the one War arrived on Earth in.}}
* [[Colossus Climb]]: Straga is big enough that you need to use portals to navigate to his weak point.
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** This actually makes an amazing amount of sense when you think about it. Humans and Angels come from the same Creator so it makes sense that they'd share some similarities. The Horsemen are Nephilim who, according to religious lore, were the children of Angels and Humans and in Darksiders are children of the Creator meant to guard the humans when they were first created. Where the demons come from isn't clear but it seems to be that the Creator races all share vaguely humanoid appearances which makes sense if they were made in His image.
* [[Genius Bruiser]]: Let's just say Ulthane is a ''lot'' smarter than he looks. He's an [[Ultimate Blacksmith]] {{spoiler|and is one of the three conspirators behind the plan to trigger the premature Apocalypse in a bid to destroy the forces of Hell.}}
* [[Genre Savvy]]: War is sharp enough to realize {{spoiler|it would not be a good idea to reveal the secret he is given in a vision from the Tree of Knowledge - that the Charred Council set up part of War's quest of revenge in order to force you to hunt down those responsible for breaking the truce - specifically not to the one person that has the power to kill him on a whim, The Watcher}}.
* [[A God Am I]] {{spoiler|Abbadon makes several claims to such to both Azrael and the player. Not surprising seeing as who he's named after.}}
** {{spoiler|After War gives him all 4 [[Plot Coupon|Chosen's Hearts]], Samael says to War that his restored powers make him "like unto a god".}}
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* [[Grappling Hook Pistol]]: The Abyssal Chain can pull War to climbable surfaces and let him swing from certain points. It also can be used to pull small enemies to War, or him to larger ones. Very useful against those sword-wielding daemonettes, which it knocks off their feet.
* [[The Grim Reaper]]: Two instances;
** Azrael, the Angel of Death, who is an ally.
* [[Ground Pound]]: The Tremor Gauntlet gives you this as an air attack.
* [[Guide Dang It]]: You will probably need a guide for [[Hundred-Percent100% Completion]].
* [[Guns Are Worthless]]: Mercy, even with the damage upgrade, is only useful while taking on ashworms.
** Also, in the Armageddon section, police officers will shoot pistols at demons and War. To absolutely no effect whatsoever.
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* [[Hand Cannon]]: Strife [[Guns Akimbo|uses two of these]]. War manages to get one of them, Mercy.
* [[Heart Container]]: Lifestones.
* [[Hey, It's That Voice!]]: If it wasn't clear enough, Watcher is [[The Joker|Mark]] [[Star Wars|Hamill]]. [[Jay and Silent Bob Strike Back|(Applause)]]
* [[Hellish Horse]]: Ruin, the Horse of War, and in the sequel Despair, the Horse of Death.
* [[High-Pressure Blood]]: Averted for most of the demons, but with higher level skill boosters, played hilariously straight with the weakest enemies, zombies: they erupt in a fountain of blood after one hit.
* [[Homage]]: Arguably one for ''[[The Legend of Zelda]]'', [[God of War (series)|God of War]] and [[Devil May Cry]].
** Somehow all the game media have failed to notice influence of [[Legacy of Kain]] which looks much more sizable than influence of GOW and DMC combined.
* [[Horsemen of the Apocalypse]]: The main character is one of them. {{spoiler|The others are coming in the next game.}} Two of the traditional Horsemen have been replaced: Strife replaces Conquest and Fury replaces Famine. [[Word of God]] is that they were thinking in terms of the War, Death, Pestilence, and Famine set, and they didn't think Pestilence and Famine were suitably militant and dynamic for an action game series.
* [[Hundred-Percent100% Completion]]
* [[Infinity+1 Sword]] / [[Sword of Plot Advancement]]: {{spoiler|The Armageddon Blade, the only weapon capable of harming The Destroyer. It's stupidly powerful but you can't attach enhancements to it, and it replaces the Chaoseater for the rest of the game once you obtain it.}}
* [[Improvised Weapon]]: Don't let being a Horseman of the Apocalypse stop you from swinging telephone poles, parking meters, and pianos at flaming demons.
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* [[Kill It with Fire]]: When using the hellfire weapon enhancement.
* [[King Mook]]: The second boss fight, the Phantom Guard General, looks like a bigger version of the wussy Phantom Guard Soldiers you've been slaughtering - and summons several of them throughout the fight.
* [[Last of His Kind]]: The Horsemen are the last survivors of their ancient race. The rest were killed off in the war that consumed their kind. The Charred Council took in the four and charged them with enforcing the Balance.
* [[Light Is Not Good]]: Subverted: The reason Angels are attacking War is that they blame him for [[The End of the World as We Know It]] and are understandably pissed off about it. {{spoiler|They eventually realize he wasn't to blame, and Uriel even says she's sorry.}}
** {{spoiler|Abaddon plays it straight and even [[The Atoner|Azrael's]] hands are not spotless as he was a co-conspirator.}}
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* [[Mask of Power]]: The Mask of Shadows.
* [[Meaningful Name]]: Knowing what title is usually tacked on to the end of Abaddon's name (or, alternately, what it means in Hebrew) ends up revealing a major plot point long before the plot brings it up. This may have been intentional given how much the game is based on the actual biblical Apocalypse.
** "Uriel" means "God is my light/God is my fire". And in tradition, Uriel was the angel that cast man out of Eden and also holds the keys to the gates of Hell. Pretty snappy for the commander of the Hellguard.
* [[Metroidvania]]: In large part.
* [[Missing Secret]]: Due to a bug, one of the chests in Drowned Pass never registers as opened. When a player returns there with an upgrade that reveals all collectibles on map, they will see a chest that's nowhere to be found. And since there are chests that appear only when you do some totally unrelated action, like destroying all hydrants, cue players doing things like killing all the monsters three times over (since there are no destructibles on that map).
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* [[Mook Chivalry]]: Enemies, even the [[Giant Mook|Giant Mooks]], stop attacking and cordially get out the way during an [[Action Command]] so War can layeth the smacketh down.
* [[A Mythology Is True]]: Judeo-Christian book of revelations type stuff is very real, and will probably kill you.
* [[Mysterious Backer]]: Sammael is an archdemon from hell so powerful that the destroyer had him imprisoned and reduced to an extra. He uses what power he does have left to help War, the protagonist, so that War will help him get his powers back.
* [[Names to Run Away From Really Fast]]: The Destroyer, Abaddon, all of the Horsemen. And these are only naming a few.
* [[Nice Job Breaking It, Hero]]: Nice job starting the apocalypse without the 7th seal being broken, War. {{spoiler|[[Subverted Trope|Subverted]] in that he was tricked by the council to come down.}}
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** They're not actually upside down. They're folded. His wings are actually huge and after bending them at the joint around, it looks like a smaller pair of upside down wings. However, he unfurls them in the comic, so it's much more obvious.
* [[Rewarding Vandalism]]: Most breakable objects will release souls when destroyed, but most don't respawn when you come back later, either. [[After the End|Who's going to replace those broken down cars, the demons?]]
* [[Retcon]]: The comic identifies Death as [[Nigh Invulnerable]], but the sequel, which stars him, treats him as a [[Fragile Speedster]] compared to War's [[Mighty Glacier]].
** [[Fridge Brilliance|It could be argued]] that Death is still much more powerful than War, he's just facing '' much more powerful enemies than War did.''
* [[Roaring Rampage of Revenge]]: You engage in one of these in an attempt to clear your name and regain your rightful place as an enforcer for the Charred Council. {{spoiler|The games ends with a sequel hook where War summons the other three Horsemen so, it appears, they can shows the Council what's what.}}
* [[Sadly Mythtaken]]: Having an angel named Abaddon being killed by a being called "The Destroyer" is funny on multiple levels, considering Abaddon is Hebrew for "the destroyer" or "the place of destruction" and is actually supposed to be a demon. {{spoiler|Averted, since Abaddon ''is'' the Destroyer after all.}}
** The canonical 4 horsemen of the apocalypse are Conquest, War, Famine, and Death; Pestilence replaces Conquest in some interpretations.
* [[Sand Worm]]: They happen to live in a desert created from the ashes of all humanity.
* [[Scary Impractical Armor]]: Considering everyone present in this game is a superhuman at least, the armor they wear isn't impractical as such, but still fits the spirit of the trope.
* [[Scenery Porn]]: Eden definitely qualifies. Anvil's Ford is quite pretty too.
* [[Sealed Evil in a Can]]: Samael. An unusual use of this trope, since you have to ''free'' him {{spoiler|and restore his full powers}} to continue your quest against the Destroyer.
* [[Sequel Hook]]: {{spoiler|The game ends with War killing The Watcher and destroying the Seventh Seal thus freeing him and the other Horsemen to give the Charred Council what's coming to them.}}
** [[POV Sequel]]: Oddly, the sequel doesn't use that hook, instead following Death shortly after the apocalypse and in a similar timeframe to the events of the original.
* [[Shoulders of Doom]]: Of course these are present.
* [[Shout-Out]]: Many possible shoutouts in the items (Do the Crossblade and Abyssal Chain remind you of [[The Legend of Zelda|anything?]]), but one particularly obvious one. Late in the game, you get the [[Warcraft|Void Walker]] item. It creates one pair of portals at a time (though only at specific locations), through which you can jump. The first portal you fire is orange. The second is blue. [[Portal (series)|Sound familiar?]]
** Oh, it doesn't stop there. There's the Empty Vessel, which you can fill with souls of enemies so you can use it later (Empty Bottle). There's the Hoardseeker, which reveals the location of all the treasure chests in a dungeon (Compass). There's the Mask of Shadows, which lets you see hidden objects (Lens of Truth). And... {{spoiler|You have to collect shards of the Armageddon Blade before you can fight the final boss (The Triforce shards)}}
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* [[Unwitting Pawn]]: {{spoiler|The Council set up War so they could use him as an assassin. Samael later uses War to reclaim his stolen power from the Chosen.}}
* [[Violent Glaswegian]]: With a huge hammer, no less.
* [["Wake -Up Call" Boss]]: It's not too difficult to figure out how to defeat Tiamat. Actually ''doing'' it, on the other hand, can prove ''extremely'' troublesome if you haven't stocked up on healing items beforehand.
** Using the Crossblade the entire time? [[Death of a Thousand Cuts]] actually works, and is somewhat practical if you charge it up first. Hardly took a scratch.
* [[We Can Rule Together]]: {{spoiler|Abaddon makes this offer to War with the same deal that he accepted to become the Destroyer. War's response?}}
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* [[X Meets Y]]: Zelda meets ''[[Devil May Cry]]''
** With a dash of [[God of War (series)|God of War]]
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* [[You Have Outlived Your Usefulness]]: {{spoiler|Appears to be the Charred Council's plan for War when he's finished hunting those responsible for breaking the truce. Doesn't quite work out as planned though seeing as how he's still very much alive.}}
** {{spoiler|The Watcher's sister when she tells the Council that the End War is happening prematurely}} during the comic.
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* [[Your Soul Is Mine]]: Those souls you pay Vulgrim with? He eats them, and the game makes this very clear the first time you meet him.
{{quote|'''Vulgrim''': Mmmm, there were a few young ones in there.}}
 
 
== Darksiders II ==
* [[Anti-Hero]]: Death is described as an arrogant, cold and calculating anti-hero who is resourceful and opportunistic--he doesn't wait for things to happen, rather, he causes them to happen. Death is the official leader of the Horsemen, as such he is very level headed and mature. He is very harsh on the others, as he was not hesitant in cutting off War's left arm in order to teach him a lesson. Despite this, he cares deeply for his brothers and sister, as any older sibling would. He took a blow for Fury, and the events of Darksiders II show that he was willing to stand up to The Charred Council to prove his brother's innocence alone. As the Horsemen of Death, he may also appear somewhat morbid & ominous towards those who speak to him. He also possesses a dark sense of humor and sees killing as an art rather than a duty like War does.
* [[Big Brother Instinct]]: Death is willing to defy the Charred Council to prove War innocent of starting the pre-mature apocalypse.
* [[Blade on a Stick]]: One of Death's weapons is a very large, naginata-looking glaive.
* [[Body Horror]]: Death`s horse, Despair, has rotting flesh and visible bones.
* [[Colossus Climb]]: One Boss in the game is a gigantic golem like creature that requires the player to destroy its weak spots.
* [[Dark and Troubled Past]]: The Horsemen took part in the Nephilim genocide in exchange for being spared. Death bears the greater burden of guilt over his actions, and wears his mask to remind him of what he had done.
* [[Drop the Hammer]]: one of Death`s many weapons are large war-hammers.
* [[Expy]]: Death combines physical appearance of Raziel with [[Magnificent Bastard]] personality of Kain - two main protagonists of [[Legacy of Kain]] franchise.
* [[The Grim Reaper]]: Appropriately enough, Death`s Reaper Form looks exactly like the modern day depictions of the Grim Reaper.
* [[Hearing Voices]]: The Crowfather is constantly hearing voices. This is probably a result of carrying the amulet that stores the souls of the dead Nephilim.
* [[In the Hood]]: Death in his reaper form. Also the Angel known as The Archon.
* [[Le Parkour]]: Death excels in this.
* [[Lightning Bruiser]]: Death is more agile than War, and is capable of doing many acrobatic evasions. His fighting style is a lot more faster.
* [[Mad Artist]]: Death sees killing as an art.
* [[Noble Demon]]: Death thinks that War is the most honor-bound of all the Horsemen, and would never have committed the crime he was accused of. Death himself is pretty noble as well, and he decides to work towards absolving War by, ironically enough, ''reviving humankind''.
* [[Ominous Floating Castle]]: The Court of the Lords of the Undead is a floating fortress which is drawn by two gigantic serpents.
* [[Ravens and Crows]]: Death has a raven, named Dust, who serves as his companion and guide. The Crowfather has many of these that serve as his guards.
* [[Sinister Scythe]]: Death wields two short scythes. His Reaper Form wields a really large scythe.
* [[Swiss Army Weapon]]: "Death's primary weapon is a multipurpose swiss army scythe" - the exact words of lead designer.
* [[This Means War]]: Absalom, leader of the Nephilim, declared war on the Council after he and his race were exiled from Eden (which was then given to the humans), and attempted to take it back. It did not end well.
 
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