Dead Space: Extraction: Difference between revisions

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[[File:Dead_Space_Extraction_Cover_9796.jpg|frame]]
 
''Dead Space: Extraction'' is a [[Rail Shooter]] released in 2009 for the [[Nintendo Wii]]. Taking place in the ''[[Dead Space (series)|Dead Space]]'' universe, it is a [[Prequel]] to the [[Play StationPlayStation 3]] and [[Xbox 360]] game ''[[Dead Space (video game)|Dead Space]]''.
 
On a mining colony on the planet Aegis VII, a [[Artifact of Doom|huge red statue]] is discovered on top of a pedestal. Removing the statue causes the miners to hallucinate, including Sam Caldwell, who kills several of his co-workers before getting shot by security.
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The main game is a story mode broken up into levels. Completing levels unlocks a score attack mode. Doing well enough on the score attack mode unlock issues from the ''Dead Space'' comic.
 
''Dead Space: Extraction'' was bundled with the [[Play StationPlayStation 3]] version of ''[[Dead Space 2]]'', but without the comic.
 
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* [[Life or Limb Decision]]: {{spoiler|1=McNeill has to cut off his arm after it is pinned to the wall by a boss Necromorph.}}
* [[Mind Screw]]: The end of the first level {{spoiler|When you find out you weren't shooting zombies at all but actual crewmates while you were under the Marker's influence, making you hallucinate that they looked like zombies.}} [[Mind Screw]] is amped up in general from vanilla ''Dead Space.'' You can never fully trust what you see with your eyes to be real at any given time.
* [[Panty Shot]]: McNiell gets a good long look at Lexine's thong-outside-pants outfit when she bends down to pick up her helmet. For the [[Play StationPlayStation 3]] version of the game, you even get an "Enjoying the View?" trophy.
* [[POV Sequel]]
* [[Salt and Pepper]]: McNiell is white and Weller is... Middle Eastern?