Dead Space (series): Difference between revisions

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(Import from TV Tropes TVT:Franchise.DeadSpace 2012-07-01, editor history TVTH:Franchise.DeadSpace, CC-BY-SA 3.0 Unported license)
 
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''Dead Space'' is a franchise based primarily in [[Survival Horror]] [[Third -Person Shooter]] video games, developed by Visceral Games (formerly EA Redwood Shores). The series takes place in the future, where humanity has colonized space, [[Mind Over Matter|telekinesis and the ability to slow down objects]] are commonplace due to portable, wrist-mounted devices, and resource gathering is carried out with massive starships that break apart entire planets.
 
The crux of the series are the [[Our Zombies Are Different|Necromorphs]], dead bodies that have been mutated into monsters by an [[The Virus|unknown alien virus]] that seek out and kill everyone (usually in [[Gorn|horrific and gruesome ways]]), creating more Necromorphs. Every story involves a [[Zombie Apocalypse|Necromorph outbreak]] in a closed environment, and the people who try to survive it. Either the survivors are there during the outbreak or [[Late to The Party|show up after the place has gone to Hell]].
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* ''[[Dead Space Martyr (Literature)|Dead Space: Martyr]]'' - A [[Prequel]] novel, chronologically it is the earliest story in the ''Dead Space'' universe. The book focuses on Michael Altman, the head figure of Unitology, and his discovery of the Black Marker in the Gulf of Mexico. As he and other scientists try to figure what the Marker is, everyone starts going insane, and eventually Necromorphs appear and attack the laboratory they are working out of.
* ''Dead Space'' - A [[Comic Book]] that takes place before the events of ''[[Dead Space (Video Game)|Dead Space]]''. On Aegis VII a Red Marker is discovered during a mining operation. As a duplicate of Unitologists sacred Black Marker, plans are made to move the Marker onboard the Ishimura. But as the Red Marker is moved onboard the Ishimura, everyone starts going insane, and eventually Necromorphs appear and attack the colony. The comics focuses primarily on Abraham Neumann, who is anti-Unitologist, and Marla Jansenn who is a Unitologist, as they try to escape Aegis VII. The comic was released retail, and can be unlocked on the [[Nintendo Wii]] version of ''[[Dead Space Extraction (Video Game)|Dead Space: Extraction]]''.
* ''[[Dead Space Downfall (Film)|Dead Space: Downfall]]'' - A Direct-to-Video [[Prequel]], taking place before ''Extraction'' and ''[[Dead Space (Video Game)|Dead Space]]''. The Red Marker is brought on the Ishimura, causing a stir; Unitologists want to worship it while scientists want to study it. Tensions start to mount and soon [[Strictly Formula|everyone starts going insane, and eventually Necromorphs appear and attack everyone onboard]]. The second half of the movie is about security officer Alissa Vincent and her [[Five -Man Band]] as they try to escape the Ishimura.
* ''[[Dead Space Aftermath (Film)|Dead Space: Aftermath]]'' - A second Direct-to-Video movie, this time an [[Interquel]] between ''[[Dead Space (Video Game)|Dead Space]]'' and ''[[Dead Space 2 (Video Game)|Dead Space 2]]''. The survivors of the USG O'Bannon are brought onboard USM Abraxis and interrogated about what happened on their ship. Most of the movie is told in flashback, as the surviving crewmembers relate how their ship was assigned the mission of bringing back {{spoiler|a shard of the Red Marker Isaac Clarke blew up in the first game}}. Even before {{spoiler|the shard}} is moved to the O'Bannon [[Overly Long Gag|everyone starts going insane, and Necromorphs appear and kill everyone on the O'Bannon]], and the rest of the movie is how the survivors: Nickolas Kuttner, Alejandro Borges, Nolan Stross, and Isabella Cho, lasted long enough.
* ''Dead Space: Salvage'' - A [[Sequel]] [[Comic Book]] to ''[[Dead Space (Video Game)|Dead Space]]''. Miners discover the remains of the Ishimura out in space and decide to sell it, but get in trouble when they discover {{spoiler|shards of the Red Marker}}, and have to deal with new Necromorphs and government agents that also want the ship.
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* [[Church of Happyology]]: Unitology, obviously.
* [[Crapsack World]]: Even without the Necromorphs, the mankind in the ''Dead Space''-verse is pretty banged up: Unitology is the dominant religion of dubious moral values, bureaucrats tend to use employees as tools in far worse ways than in [[Real Life]], and [[No OSHA Compliance|safety regulations are lacking]]. The sad story of {{spoiler|Howard, the caretaker of the Sprawl's solar arrays}} is example enough.
** There is evidence that ''humanity itself'' is circling the drain. Planetcracking came as a saving grace at a time when economic collapse and subsequent extinction due to resource starvation were ''very'' close at hand. Furthermore, that solution isn't sustainable, and humanity is still limping on its way to disaster. In many ways, the horrifically unethical experiments that EarthGov has ''repeatedly'' performed on {{spoiler|the Markers}} are [[Well -Intentioned Extremist|the only hope]] humanity has of long-term survival.
* [[Darkness Equals Death]]: Averted half the time. While Necromorphs do attack in the dark, and it is scary, they also attack in the light, which is also scary.
* [[Dialog During Gameplay]]: Thanks to the RIG, Isaac can maintain conversations with his [[Mission Control]], either on video or audio.