Death or Glory Attack: Difference between revisions

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* ''[[Mass Effect 3]]'': Vanguards keep the 'charge' ability from ''[[Mass Effect 2]]'', and gain the 'nova' ability, that uses up their remaining shields to deliver a [[Shockwave Stomp]], making this trope into [[Magic Knight|the Vanguard's]] specialty. With the right upgrades the Vanguard's charge cooldown is under 3 seconds, allowing them to repeatedly charge/nova enemies to death while remaining nigh-invulnerable to anything short of massed enemy fire or a one hit kill ability from an enemy. Vanguards don't even need to carry a gun by that point.
* ''[[Dissidia Final Fantasy]]'' has several of these. There are moves to immobilize opponents, instantly cause Break status on them, summon a giant meteor to fall on them, etc. Of course they all require you to charge up for several seconds with no defense for counter-attack. These moves are actually effective against the AI because they're liable to just stand and watch you charge up your kill move, or can be "tricked" in various ways into being unable to do anything about it, usually by exploiting the stage - human opponents know better of course, so don't expect to see any of these moves go off in a [[PvP]] match.
** It does bear mentioning that none of these type of attack are usable by any of [[Big Good|Cosmos]]' warriors; [[Final Fantasy II (Video Game)|The Emperor]] has [[Colony Drop|Starfall]], [[Final Fantasy IV|Golbez]] has [[Summon Magic|Black Fang]] in his EX-Mode which instantly destroys the player's Brave, [[Final Fantasy V|Exdeath]] gets access to [[Blow You Away|Maelstrom]] in the prequel, [[Final Fantasy VII|Sephiroth]] uses his Black Materia to [[Colony Drop|summon a meteor]] and Heartless Angel which is similar to Black Fang, and [[Final Fantasy VIII|Ultimecia]] can use [[Time Stands Still|Time Crush]] in her EX-Mode. All of these characters are villains.
* [[Limit Break|Overdrives]] in [[Final Fantasy X]] have a very long recovery time, especially for aeons. Made even worse against the [[Bonus Boss|bonus bosses]]: if your aeon doesn't kill it off, your aeon is dead.
* ''[[Starcraft]]'' has the Nuke. Assuming you can get the Ghost into enemy territory undetected, and he can survive the ten-second call to target the Nuke, ''and'' you can afford the time and resources to build the Nuke itself, the Nuclear Strike is guaranteed to kill all units and severely damage all buildings within a considerable radius.