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Well, perhaps it's time to play from another angle. [[Evil Is Cool|After all, playing for the other team has its benefits, too.]]
In 1996, for the Sony [[
The series in general follow the same patron, with you having to protect your castle [[Excuse Plot|for one reason or another]], with [[Death Trap]] and gizmos. The biggest selling points in general is the same: play from an unusual point of view (the [[Trap Master]]) and kill your enemies in [[Video Game Cruelty Potential|goresome ways]]. In most of them you are plain evil, but some of them try leave you in a more ambiguous position, where [[Black and Grey Morality|it's not clearly which side is the good one]]. This actually makes the experience stronger, as one is not sure if what you are doing is right or wrong.
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