Defeat Means Playable: Difference between revisions
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** Played with in a way in ''[[Persona 4]]'', where defeating a person's Shadow causes that person to join you. Subsequently subverted in the same game, when Mitsuo Kubo's Shadow is defeated, he does not join you {{spoiler|because he doesn't accept his Shadow. Not to mention that he's an ''admitted murderer'' and is sent to prison shortly after being rescued.}}
* ''[[Mega Man Battle Network]]'' has this in the 5th game. You need to defeat certain Navis before you can control them during Liberation Missions.
** A much less useful version also appears in the 6th game (though there are a few missions and one boss which must be fought by people you defeated). Also, 4-6 halfway have this through a second track of [[Power Copying]]
* All of the unlockable characters except Dr. Robotnik and Super Sonic in ''[[Sonic R]]''.
* In ''[[Total War]]'', after Medieval, you could unlock certain factions by beating them. Alternatively, winning a campaign, long or short, unlocked the entire set, except for some factions who weren't playable. In ''Medieval 2'', you only started with five factions, and had to unlock the other factions (and there were a lot of them) entirely by beating that faction or winning the Grand Campaign. Kind of hard to unlock the Egyptians when you were the English half a map away from them.
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* ''[[Soul Calibur]]''
* ''[[Super Smash Bros.]]''
** Note that ''Brawl'''s Adventure Mode mostly averts
* The [[Sega Genesis]] game ''[[X-Men]] 2: Clone Wars''. Magneto becomes playable after the boss fight against him.
* ''[[OneChanbara]]''
* ''[[Panel De Pon]]'''s story mode lets you select new characters as you defeat them (though it's mostly a cosmetic change...the only difference is the color of garbage bricks you dump on your opponent).
* Many [[Nippon Ichi]] [[Bonus Boss
** In the ''[[Disgaea]]'' series, any monster class that isn't in your party from the start must be defeated once before it can be used. There are two ways to do this:
*** The more common way is to defeat that monster class multiple times and then create a character with mana points (earned by each character for defeating others) - the more you defeat, the cheaper the cost (to a point).
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