Defense of the Ancients: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9)
(update links)
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
Line 192:
*** No, really. He has a courier named after him.
* [[Sincerest Form of Flattery]]: The makers of [[League of Legends]] went so far as to [http://www.leagueoflegends.com/learn/dota_and_lol list why they think their game is different] from (read: better than) this one.
** [[Heroes of Newerth]] is an even closer imitation; having copied most of the mechanics, items, and more than 30 of DotA's heroes. It slowly changed some things to differentiate a bit but it is still very similar overall. [https://web.archive.org/web/20111024052712/http://www.playdota.com/forums/3944/heroes-newerth/#post47254 DotA's current developer actually allowed S2 to do this].
* [[Skill Gate Characters]]: Gondar the Bounty Hunter and Rikimaru the Stealth Assassin both rely completely on their invisibility to be effective. Gondar's Wind Walk grants him no bonus movement speed, and if he's detected, it can't save him unlike other windwalks, while Rikimaru's is the reason he's more than just a decent semicarry with a silence. In lower level play efficient invisibility detection is completely unheard of. Moving just slightly up in general skill level renders these heroes both nearly useless.
* [[Spam Attack]]: The Ursa Warrior's ''Overpower'' skill. The Windrunner's ''Focus Fire'' skill.