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** Sheridan used this more then once. The first shadow-ship he killed, he lured into a jump-portal then touched off his hyperspace engines inside a jump gate, making this [[Weaponized Exhaust]] as well. The second shadow-ship he killed he lured into the gravity of Jupiter and pulled up suddenly leaving the shadow ship to dive down until it was torn apart.
* ''[[Star Trek: Deep Space Nine]]'' - ''Favor the Bold'': The ''Defiant'' emits a fake distress call and feigns being disabled to lure Dominion vessels so that a cloaked Klingon vessel can destroy them.
* In ''[[Community]]'' episode [[Community/Recap/S1
== Music ==
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* The entire strategy behind the concept of "Pulling" in video games.
** To elaborate: "Pulling" is a strategy where you have someone get the enemy's attention and have them follow the puller to a different area. This is done either to fight one enemy, or a small group, at a time from a large group of enemies, or (more rarely) to lure the enemy off of terrain favoring them, and/or onto terrain favoring you. There is, of course, a very famous video of a gaming group building an elaborate plan of attack involving this, as well as defense-in-depth, fire and movement tactics, and about a million other details-before it's all ruined by a party member that's just [[Leeroy Jenkins|stupid as hell]].
* If you hack a turret or camera in ''[[
* A typical tactic in hack and slash games such as ''[[Diablo]]'' is to make the enemy forces stretch themselves thin by retreating. It can also be used to lure mooks away from a boss (handy if he can resurrect them), in a cheap but entirely legal exploitation of AI limits.
** Also, to change the terrain in your favor. A doorway was one of the more important locations you could have, allowed you to bash at the enemies one by one while being fairly safe and still able to withdraw if it goes bad, as opposed to be being in a corner.
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