Degraded Boss: Difference between revisions

m
delink camelcase
m (update links)
m (delink camelcase)
Line 99:
* In the original ''[[Halo]]'', Zealot Elites were [[Boss in Mook Clothing]]-type enemies that were [[Lightning Bruiser|much tougher and more agile]] than normal Elites. In the second game, their shields were downgraded to the level of Major Elites and they only wielded Energy Swords, while their former stats (and then some) were given to the new Ultra Elites. ''Reach'' promoted the Zealots back to their former status and downgraded the Ultras somewhat.
* ''[[Blood]]'''s bosses, excluding the final one, all appear as regular enemies in the episode(s) following their boss fight, though only above normal difficulty. Each one also has a subordinate version of themselves that appears primarily in the episode they're the boss of.
* The ''[[Dark Forces Saga]]'' is rather fond of this trope. The Dark Troopers of the original game are introduced in this way, as are AT-[[S Ts]]STs in later installments. In ''Jedi Academy'', in which lightsaber-wielding opponents are so numerous that they are basically [[Elite Mooks]] by the end of the game, an early level features one as a de facto boss.
 
== [[Hack and Slash]] ==