Dem Bones: Difference between revisions

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** Being based on a ''[[Dungeons & Dragons]]'' setting with a heavy emphasis on death and unlife, the standard Dem Bones from the source material also exist in the game. As the necromantic Dustmen repair the bodies of decaying zombie slaves, eventually they are reduced to Dem Bones, held together with iron and leather.
* In ''[[Chrono Cross]]'', one of the early [[Loads and Loads of Characters]] you can meet is the disembodied skull of a clown looking for the rest of his body parts. Naturally, he asks you to help him find them all. He appears to have been getting around until then by hopping with his jaw. Later, you get to meet his family, who has been wondering what happened to him.
* ''[[The Legend of Zelda]]'' series has both the floating skulls - Bubbles - and skeleton swordsmen - Stalfos - as common monsters. The dungeon boss Stallord from ''[[The Legend of Zelda: Twilight Princess|The Legend of Zelda Twilight Princess]]'' is a gigantic, non-human example.
** ''[[The Legend of Zelda: Ocarina of Time|The Legend of Zelda Ocarina of Time]]'' had endlessly spawning Stalchildren that appeared around Hyrule Castle at night, which grew larger the more of them you defeated.
** Somewhat subverted in ''[[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|The Legend of Zelda Oracle Games]]'', which featured skeleton pirates who were ''good guys''.
** ''[[The Legend of Zelda: Spirit Tracks|The Legend of Zelda Spirit Tracks]]'' had the boss Skeldrich, which was basically a giant humanoid skull with an absurdly long neck.
** ''[[The Legend of Zelda: Skyward Sword|The Legend of Zelda Skyward Sword]]'' gives us Staldra - three-headed reptilian monstrosities from a bygone age whose heads must be destroyed simultaneously - and the Stalmaster - a four-armed and fully equipped Stalfos - in addition to regular Stalfos. The latter two [[Demonic Spiders|do not screw around]].
** ''[[The Legend of Zelda: Breath of the Wild]] has Stalkoblins, Stalizalfos and Stalmoblins, skeletons of Bokoblins, Lizalfos and Moblins (respectively) which appear at night. Plus the Stalnox, a Hinox skeleton.
* The ''[[Castlevania]]'' series is an obligatory mention here - there are dozens of varieties in each game, including a lot of simple [[Underground Monkey]] recolors. The red ones keep getting back up.
** Don't forget the laser-firing skeletons, the armor-wearing blade Masters, and the amusing skeletons in ''Aria of Sorrow'' that kick their skulls at you. There's even a medal-wearing champion runner Skeleton in ''Circle of the Moon'', the Skeleton Bartender who tosses drinks at you in ''Portrait of Ruin'', the Farmer Skeleton, the Waiter Skeleton, the [[Kamen Rider|Rider Kicking]] Skeleton, and the Ape skeleton that [[Donkey Kong|throws barrels at you]].
*** And the [[Schizo-Tech|Biker Skeletons in 1800]] in Castlevania 64.
*** You know what the skull-kicking skeletons are called? [[Alas, Poor Yorick|Yorick]]. Hahahahahahahaha.
*** In the original japaneseJapanese, they were called "Soccer Boy".
* The '''protagonist''' in ''[[MediEvil (1998 video game)|Medievil]]'' is a reanimated skeleton. Unlike most skeletons in media, when he reanimates, his lower jaw falls off his skull, and he never gets it back. As a result, his speech is largely incomprehensible (though subtitled).
* ''[[Diablo]] II'', of course, with both enemy and summonable skellies.
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* ''[[Doom (series)|Doom]]'' and those [[Goddamned Bats|annoying flaming skulls]].
** And Revenants in ''Doom II''.
* ''[[Super Mario Bros.]].:''
** Dry Bones are skeletal Koopa Troopas. Using the [[Goomba Stomp]] on them makes them collapse for a few seconds, and then they reassemble. Usually, you have to either make the head roll into lava or a pit, smash them some other way or make sure all of the enemies on screen are dead to beat them, depending on the game/series in question.
** Of course, that's not counting the part where Bowser gets [[Stripped to the Bone]] and reanimated as a Skeleton. ''[[Mario Kart]] Wii'' calls this "Dry Bowser".
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