Demon's Souls/YMMV: Difference between revisions

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** While not necessarily a game breaker, the Anti-Magic Field miracle can transform world 3 from "That One Level" into "Happy Squid Head Stab Time", since the squid headed guards (who have a powerful distance attack spell and a paralyzing field spell that they use to render you defenseless against a nearly 100% fatal attack) rely entirely on magic, and once you're up close to them, all they can do is try to cast while you stab them to death. It is strongly recommended that you get the 4-3 boss' demon soul, rescue Saint Urbain, and trade that soul for this miracle. It makes that entire world much, much easier. Just don't use it in co-op or pvp, since it can cause serious lag.
** Dual Katanas. While not gamebreaking for the singleplayer portion, these have [[Tier Induced Scrappy|earned a lot of hate in PvP]]. Their attacks are fast, hard-hitting, and stamina-economic. To top it all off, it can combo a main-hand push into an off-hand attack, back into a main-hand push. The added damage following a push combined with the aforementioned stamina economy makes it possible to kill full-health opponents with one combo. To add insult to injury, it is one of the easiest combos in the game to land, as you can chain into it with three different attacks, all of which are powerful tools on their own.
*** Almost everything in Demon's Souls's [[Pv PPvP]] could be considered a game breaker. By casting [[Status Buff|Light Weapon]] [[Power Fist|on an Iron Knuckle]] you can kill a [[Mighty Glacier|high-vitality body form character with Second Chance active]] when they're at full health by headbutting them. It's an inescapable combo, unlike the Dual Katana combo mentioned above, [[Combo Breaker|which can be escaped]]. Despite all that, it's considered one of the worst set-ups in the game.
* [[Goddamned Bats]]: The Valley of Defilement has Giant Mosquitoes who are very annoying if you don't have ranged weapons or melee attacks that work well on them. There's also an annoying group of hard-to-hit rats in the first level of this section. The main mook enemies, the Depraved are also somewhat this; they aren't very dangerous singularly but they can come in hordes, like to sneak up on you, can cause status effects and have an irritating push attack (that can be outright dangerous in the first map with all its pitfalls).
** Also, there are Phosphorescent Slugs who have spit and lunge attacks. They are slow to move and are among the easiest enemies in the game, but are quite dangerous when in large groups, which is how you will often find them in the Valley of Defilement. They are even deadlier when found in tight places coupled with moving lights that explode on contact.