Demonic Spiders/Video Games/Real Time Strategy: Difference between revisions

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** As the [[Game Breaker]] faction, Yuri gets his own spiders too: the Floating Disk is a high level unit that can deactivate your entire base, eat money and are generally a pain in the ass to kill.
** ''Red Alert 3: Uprising'''s two most threatening units are the Allied Harbinger gunship, which can pulverize anything on land, and have the ability to repair themselves on the fly; and the Empire's Giga-Fortress, that transforms from a slow naval unit to an incredibly durable air unit with a deadly [[Breath Weapon]]. Four or more of these are enough to level a base in minutes.
* ''[[Rise of Nations]]'' has the Stealth Bombers. Incapable of being targeted by SAM systems, capable of flying at fighter speeds, and inflicting obscenely high damage with laser-guided accuracy, these are the bane of any player, whether online or playing against the computer. The fact that they can't be targeted by [[SA Ms]]SAMs requires you to spam fighters in order to protect your important sites from them, thus wasting considerable amounts of population. Even worse, they're not really that expensive, meaning that after your enemy has a good infrastructure, he can [[Zerg Rush]] you with them, requiring constant raids against hostile airbases to prevent the damn things from destroying your cities.
 
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