Demonic Spiders/Video Games/Turn-Based Strategy: Difference between revisions

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** These spells have been a staple of the ''Final Fantasy'' series since time immemorial. However, it should be noted that in FFTA, your maximum level is 50, which makes leveling to avoid the requirement impossible. Other ''Final Fantasy'' games have had the level cap at 100 (same situation applies), or 99, in which case your nemesis is the spell that damages characters at levels with multiples of 3.
** Fairies are surprisingly deadly, especially with their "Level ? Holy" (holy damage on units with the same last digit of their level) and Angel's Whisper (heals and gives auto-life to one of their units), making them easily able to complement other monsters.
* Malboros of ''[[Final Fantasy]]'' fame are pretty much guaranteed to be this in every game they show up in, but the worst case is the ''Cassie'' variety in ''[[Final Fantasy Tactics a 2A2]]''. They can heal each other and use a number of buffs, put your characters to sleep or ''Charm'' up to 4 of them at once. ''At a 100% sucess rate''. At the same time, they wear Ribbons, making them completely immune to Debuffs. And did I mention none of these abilities cost any mana?
* Cockatris in ''[[Ogre Battle]]'', these creates <s>[[The Computer Is a Cheating Bastard|can]]</s> [[The Computer Is a Cheating Bastard|will]] turn your characters to stone for the rest of the fight. This wouldn't be so bad unless A.Ogre battle expected you to "win" most battles (rather than force retreat via dealing more damage, then following it up once or twice THEN dealing enough damage to kill, meaning your chance of winning is lower because you don't have that character dealing damage) and B.said monsters didn't have godly dodge and accuracy.
** And in ''[[Ogre Battle 64]]'', the petrification status effect lasts ''even after the battle ends.'' The unlucky unit afflicted with it stops gaining EXP and is treated as dead. On the plus side, the computer treats a petrified opponent as dead and you can easily wipe out enemy units that way (though you won't get EXP for them.)