Deus Ex: Human Revolution/Nightmare Fuel: Difference between revisions

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* The white room where you find {{spoiler|Megan Reed}}, the room itself seems wrong, but there is also a crash test dummy in the corner that sways slightly, as if breathing..
* The augmented people {{spoiler|on Panchaea who have been affected by the signal}}. One terrified woman screams at {{spoiler|Adam to stay away from her and that he's a monster because he's augmented. At first, she seems like an [[Ungrateful Bastard|ungrateful bitch]] to the highest degree -- shit, woman, did you ''see'' what I had to go through to get down here and to make sure your sorry ass was still in one piece? -- but her absolute terror is a lot more understandable once she tells you that she saw one of the crazies ''rip off a guy's arm and beat him to death with it''}}. I'd like to think that even players who generally punch out/stab anti-augs can forgive her for being a bit irrational after that.
* Being chased by the {{spoiler|crazy augs on Panchaea}}. The way they run is... unsettling. The noises they make and the way they {{spoiler|surround Adam and start attacking them with their bare hands in a (very effective) attempt to tear him apart}} aren't unsettling, exactly. It's more along the lines of "Ohgodohgod [[Madness Mantra|it's just a game, it's just a game, it's just a]]--JESUS CHRIST THEY FOUND ME GET IN THE VENT, GET IN THE VENT--oh ''fuck'', there's a ''body'' in the vent, can they ''follow me in here?!''" Depending on how much {{spoiler|zombie-like enemies who ''fucking run'' and can ''open doors'' freak you out}}, a Pacifist run might be hard to achieve at this point, if only because downing them all in a hail of bullets may just feel like [[ItsIt's the Only Way To Be Sure]] that they'll ''stay'' down.
** By this point in the game, the player has had time to experience a rich, multidimensional game world and develop an attachment to it. To see this world unexpectedly descend into a {{spoiler|zombie outbreak... The effect is arguable stronger than most zombie-based games, where the outbreak has already occurred. Rather than just accept the world as already lost, the player gets to experience the first moments of panic that an ACTUAL outbreak might produce.}}
* The "Suicide Apartment" in Hengsha Court Gardens. It's easy to miss, but if you hack the Level 1 security panel and go in, the first thing you see is a pooled bloodstain on the floor, and blood spatters on the wall -- just like someone had their brains blown out. Travel to the bedroom, and it looks normal enough -- until you notice the large bottle of pills spilled all over the floor. Go into the bathroom, and there's a toaster sitting in the bathtub, along with revolver ammo on the side of the tub. ''What the '''fuck''' happened here?''