Did You Just Punch Out Cthulhu?/Tabletop Games: Difference between revisions

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* In the early ''Call of Cthulhu'' by Chaosium the Headbutt skill allowed you to stop anyone acting for one turn. A starting character had a 95% chance of pulling this off. Apparently, even Great Old Ones are affected by the Headbutt. (Most versions of the rulebook mention that non-humanoid creatures are completely immune to all knockout attempts.)
* Making certain entities statless for this reason shows up in a number of other RPGs, such as ''[[Unknown Armies]]'' and ''[[Planescape]]''. In ''[[Vampire: The Masquerade]]'' there is only one rule for fighting [[Cain and Abel|Caine]], the [[Names to Run Away From Really Fast|first vampire]]: "You lose".
{{quote| "Tenth level disciplines require no roll to activate and no blood to be expended in their use. They work because the GM wants them to." - '''Gehenna, Time of Judgement'''}}
* In ''[[Changeling: The Lost]]'', Sam Noblood chased down [[Anthropomorphic Personification|Summer itself]] and used a tree-branch of autumn leaves [[Improvised Weapon|as a spear]] to force it to make an exclusive pact with him.
* In ''[[Warhammer 40000|Warhammer 40,000]]'', the C'tan [[Physical God|Physical Gods]] just need new bodies built for them if the shells are destroyed, although it is said that neither of the two active ones are at full power yet.
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* ''[[Exalted]]'' has a good number of [[Eldritch Abomination|ineffable, horrifying beings]] out there on the periphery, all designed so that your characters will inevitably beat the snot out of them. A lot of ''gods'' in ''Exalted'' are weak enough for starting characters to kill them without much trouble (granted, many gods are "Least Gods", whose dominion encompasses things like individual blades of grass). ''Scion'', by the same company, follows the same design philosophy.
** The quotes page for ''Exalted'' contains this gem, apparently found on rpgnet.
{{quote| Exalted is in many ways like [[Call of Cthulhu]]. Both can be set in a [[Crapsack World|largely negative world]] and both contain [[Eldritch Abomination|mind-numbing horrors]] whose [[Finger-Poke of Doom|gentlest sneeze]] could [[Person of Mass Destruction|kill half of Malaysia]]. The difference is the scope of fear; humans fear Cthulhu, Cthulhu [[Humanoid Abomination|fears]] [[Badass Abnormal|the]] [[A God Is You|Exalted]].}}
** ''[[Scion]]'' also averts this, however; yes, you ''can'' kill the Titans, but there's a reason [[Sealed Evil in a Can|the gods sealed them up instead of doing it in the first place]]. Remember the Ice Age? It ended the SECOND Ymir was killed. And flooded most of the Earth.
*** To elaborate: Titans in Scion are less like living beings and more like worlds unto themselves (they do have minds, but like A'tuin the Great, they think thoughts so huge and slow that lesser beings cannot hope to comprehend them), floating in the Overworld, with landscapes, cities and entire races of monsters within them. Each one of them represents (and is naturally ruled) by a certain basic element of reality, and it's existence ensures the continued existence of the element. Any attempt to Punch Out a titan would result in [[Broke Your Arm Punching Out Cthulhu|breaking the World's arm.]] Killed the titan of fire? No more fire or heat in the universe. Killed the titan of darkness? Now the entire universe is filled with endless, blinding light for all eternity.