Dino Run: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.DinoRun 2012-07-01, editor history TVTH:VideoGame.DinoRun, CC-BY-SA 3.0 Unported license)
 
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* [[Earn Your Happy Ending]]: You can be {{spoiler|rescued from the apocalypse by aliens}} only if you play on Insane difficulty. The other endings have you {{spoiler|holding out in a cave}}.
* [[Easter Egg]]: Dino Paradise.
* [[Foe -Tossing Charge]]: Hitting the speed boost button with 500 DNA lets your dino run through most obstacles, including boulders and other dinosaurs.
** This also happens when you get a strength boost.
* [[Harder Than Hard]]: Insane mode.
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* [[Seldom Seen Species]]: Among the bonus eggs you can find are those of the hadrosaur ''[http://en.wikipedia.org/wiki/Olorotitan Olorotitan]'', the oviraptorosaur ''[http://en.wikipedia.org/wiki/Rinchenia Rinchenia]'', and the megalosauroid ''[http://en.wikipedia.org/wiki/Magnosaurus Magnosaurus]''.
* [[Stock Dinosaurs]]: Of course, with the overall design of the game being very stylized, it's not really possible to identify the dinosaurs down to their specific genus except through [[Word of God]]. However, it's clear that all the dinosaurs belong to stock clades (ceratopsids, sauropods, ankylosaurs, parasaurolophinins, stegosaurs) or have stock body plans (small theropods).
* [[Sugar Bowl]]: Look at it. Cutesy 8-bit graphics, dinosaurs with beady dot eyes, vibrantly colored settings… [[What Could Possibly Go Wrong?]]?
** [[Sugar Apocalypse]]. That's what.
* [[Time Trial]]: The speedrun levels. Somehow though, it's actually ''harder'' to keep ahead of the wall in some of the levels.