Dragon Quest: Difference between revisions

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<code>A Slime draws near! Command?</code>
 
An absurdly popular Japanese RPG series most recently in its ninth incarnation, with a tenth also announced. Before their merger, ''Dragon Quest'' was to Enix what ''[[Final Fantasy]]'' was to Squaresoft. While never as popular in the US as the ''Final Fantasy'' series (but even more popular than ''Final Fantasy'' in Japan; since the companies merged, needless to say, [[Square Enix]] owns the Japanese RPG scene), it's notable for its character art by [[Akira Toriyama]] of ''[[Dragon Ball (Manga)|Dragon Ball]]'' fame. Most of its tropes, especially the battle screen, have been kept intact over the years.
 
Mostly due to the historical prevalence of console gaming over PC gaming in Japan, nearly all parodies of [[RPG|RPGs]] that show up in anime that aren't [[MMORPG|MMORPGs]] will reference ''Dragon Quest'' in some way.
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The English localization of ''Dragon Quest VIII'' was noticeable for its solution to the [[Kansai Regional Accent|regional accent issue]]: many of the characters speak in British dialects rather than American ones. Similarly, the US releases of ''Dragon Quest IV'', ''V,'' ''VI'' and ''IX'' on the DS are using regional dialects -- there's a Russian town, a Scottish town, etc etc. However, the localizers' love of [[Hurricane of Puns|puns]] is also a bit of a bother to some fans.
 
Sequels to the franchise are always released locally on Saturdays, which according to the company is to prevent the predictably huge turnout of fans from skipping school or work during launch days to pick them up. This fueled an urban legend inflating the real cause to be political pressure from local Japanese municipalities or that the release rule was an actual local ''law''. (Although the Diet at the time ''did'' ask them to do something after a small boy was mugged and beaten during the [[Dragon Quest III (Video Game)|Dragon Quest III]] launch -- however, the delayed launches were entirely Enix's decision.)
 
Few people know it but there was a [[Tabletop RPG]] called DragonQuest, whose trademark was the reason the ''Dragon Quest'' video game series was originally known as ''Dragon Warrior'' outside of Japan, until Square Enix finally acquired it for their series. Nothing to do with this show, it was bought out and buried by the owners of [[Dungeons and Dragons]] so it would not be a threat to their [[Merchandise-Driven]] empire.
 
For the manga and anime spinoff ''Dragon Quest: Dai no Daibouken'' (''Dai's Great Adventure'', translated into French and Spanish as ''Fly'' to [[Never Say "Die"|avoid pronouncing "die"!]]), see the ''[[Dai no Dai Bouken (Manga)Daibouken|Dai no Dai Bouken]]'' page. The series that was dubbed as ''Dragon Warrior'' is at ''[[Dragon Quest: Legend of the Hero Abel (Anime)|Dragon Quest Legend of the Hero Abel]]''.
 
Not to be confused with the novel ''[[Dragon Keeper Chronicles|DragonQuest]]'' or the ''[[My Little Pony: Friendship Is Magic (Animation)|My Little Pony Friendship Is Magic]]'' episode [[My Little Pony Friendship Is Magic (Animation)/Recap/S2 E21 Dragon Quest|of that name]].
 
Also has a growing [[Dragon Quest (Video Game)/Awesome Music|Awesome Music]] entry.
 
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== The [[Dragon Quest (Video Game)|Dragon Quest]] series includes: ==
 
 
* ''[[Dragon Quest I (Video Game)|Dragon Quest I]]'' (NES, Super Famicom, GBC)
* ''[[Dragon Quest II (Video Game)|Dragon Quest II]]: Pantheon of Evil Gods'' (NES, Super Famicom, GBC)
* ''[[Dragon Quest III (Video Game)|Dragon Quest III]]: And Into the Legend...'' (NES, Super Famicom, GBC)
* ''[[Dragon Quest IV (Video Game)|Dragon Quest IV]]: Chapters of the Chosen'' (NES, [[No Export for You|PS1]], DS)
* ''[[Dragon Quest V (Video Game)|Dragon Quest V]]: Hand of the Heavenly Bride'' ([[No Export for You|Super Famicom, PS2]], [[Remade for Thethe Export|DS]])
* ''[[Dragon Quest VI (Video Game)|Dragon Quest VI]]: Realms of Revelation'' ([[No Export for You|Super Famicom]], [[Remade for Thethe Export|DS]])
* ''[[Dragon Quest VII (Video Game)|Dragon Quest VII]]: Warriors of Eden'' ([[PS 1]])
* ''[[Dragon Quest VIII (Video Game)|Dragon Quest VIII]]: Journey of the Cursed King'' ([[PSPlay Station 2]])
* ''[[Dragon Quest IX (Video Game)|Dragon Quest IX]]: Sentinels of the Starry Skies'' (DS)
* ''[[Dragon Quest X (Video Game)|Dragon Quest X]]: The Wake of the Five Tribes Online'' (Wii, [[Wii U]], Unreleased)
* ''Torneko's Mystery Dungeon''
* ''[[Dragon Quest Monsters (Video Game)|Dragon Quest Monsters]]''
** ''[[Dragon Quest Monsters Joker 2 (Video Game)|Dragon Quest Monsters Joker 2]]''
* ''[[Dragon Quest Heroes Rocket Slime (Video Game)|Dragon Quest Heroes: Rocket Slime Adventures]]''
* ''[[Dragon Quest Swords (Video Game)|Dragon Quest Swords]]''
* ''[[FortuneItadaki Street (Video Game)|Fortune Street]]'' (aka ''Itadaki Street'' and ''Boom Street''), an investment board game series (think ''[[Monopoly]]''); later titles started featuring ''Dragon Quest'' characters and other franchises, some ([[No Export for You|PS2, PSP]]) crossing over with ''[[Final Fantasy]]'' and others ([[No Export for You|DS]], Wii) crossing with ''[[Super Mario]]''.
* ''Monster Battle Road'' and its sequels, which are [[Arcade/Wii|Wii]] card-battle games. Basically Dragon Quest's version of ''[[Dissidia Final Fantasy]]''.
 
 
A collection of some of the series' best [[Tear Jerker|Tear Jerkers]] can be found [[Dragon Quest (Video Game)/Tear Jerker|on its own page]].
 
{{tropelist}}
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* [[Alcohol Hic]]: Happens in the series (especially in the remakes) when you talk to guys who are drunk in pubs. There is also one time in ''IV'' when you talk to a drunken guy outside the bar in Endor at night, and he feels like he's not "[[Spoonerism|wurring my slurds or anything]]".
* [[The Alcoholic]]: Kalderasha, a "drunk Russian" stereotype.
* [[All in Aa Row]]: All main installments except ''VIII'' (it was brought back in ''IX'') and the ''[[Dragon Quest Monsters (Video Game)|Dragon Quest Monsters]]'' games before ''Joker'' show all active party members on the screen when traveling by walking.
* [[Always Chaotic Evil]]: Notably [[Averted Trope|averted]] by many monsters in the series.
* [[Always Check Behind the Chair]]: hidden items in barrels, pots, hanging bags, drawers, coffins, crosses, just lying on the floor...
* [[Ambidextrous Sprite]]: Awesomely averted for all games except the original, Famicom version of [[Dragon Quest I (Video Game)|Dragon Quest I]]. Updating the sprites was one of the things that they did for the US version.
* [[Ancestral Weapon]]: Erdrick/Loto's Sword is the most powerful weapon in [[Dragon Quest I (Video Game)|Dragon Quest I]]. The sword is also in [[Dragon Quest II (Video Game)|Dragon Quest II]], but it is nowhere near being the strongest weapon in the game.
** {{spoiler|It makes a sneaky appearance in 9, as well, right before the last boss, as the "Rusty Blade". Fixing it -- easily done if you [[Guide Dang It|know how]] (or if you've done the DLC quests that include the recipes) -- makes said last boss... still [[Nintendo Hard]].}}
* [[And I Must Scream]]: {{spoiler|The player character}} is stuck as a statue for several years in ''DQV'', as is {{spoiler|his wife.}}
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** The heroes of ''II'' also count; they're all cousins (all descended from the hero of ''I'' and Princess Gwaelin/Lora).
* [[Battle Aura]]: Tension, starting with ''VIII''.
** And [[Heroic Mime|the Hero]] even [[Expy|goes]] [[Dragon Ball (Manga)|Super Saiyajin]]!.
** It kind of makes sense since the Artist for the series is [[Akira Toriyama]] after all.
* [[Battle Bikini]]: Jessica has plenty of them. This goes as far back as ''DQ3'', where you could find "revealing bikinis" or "battle bikinis" that would change the character sprite. They were actually somewhat useful, as they increased your character's dodge rate by a LOT -- and affected the AI, to boot.
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* [[Bonus Boss]]: The Dragovian Trials from ''Dragon Quest VIII''.
** Also Divinegon and Grand Dragon in the DQ III remakes (although Grand Dragon might be GBC exclusive). Both bosses can be challenged multiple times, and will require excessive [[Level Grinding]] to defeat. Very, very few people have even fought Grand Dragon anyways, as it involves a massive spiked brick wall of a [[Collection Sidequest]] (see entry below). Defeating Grand Dragon rewards you with the game's [[Infinity+1 Sword]] that all classes can equip.
** Also in ''[[Dragon Quest V (Video Game)|Dragon Quest V]]'' with the Epilogue Boss, Estark (who previously appeared as a major boss in ''IV'').
** And in ''VII'', you fight [[God]].
** ''IX'', having an immense amount of post-game content, tops them all. These include five post-game quests with bosses, twelve grotto bosses, and thirteen legacy bosses from previous games: {{spoiler|The [[Final Boss]] of ''every previous main DQ game'', the [[Disc One Final Boss]] of III, VI, and VIII, a major boss of IV that is also the aforementioned Epilogue Boss of V, and VI's ultimate Bonus Boss.}}
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* [[Crystal Dragon Jesus]]: The Catholic motif for the churches, priests, and nuns.
** In ''DQV'', the Dragon King is an ''actual'' [[Crystal Dragon Jesus]], a [[Physical God]] {{spoiler|who sometimes takes the form of a human.}}
** Also, the gender of the deity was changed--the original games had him addressed directly as "God" or "the Lord", but in the remakes they worship a Goddess instead. Presumably this was to avoid offending people. In [[Dragon Quest IX (Video Game)|Dragon Quest IX]], the deity is male again, and referred to as "The Almighty". The reason for the change is unknown, except perhaps the fact that God actually ''appears'' in the game (and is very much male). He ''also'' appears in [[Dragon Quest VII (Video Game)|Dragon Quest VII]] as a [[Bonus Boss]] and is male in that game as well. This game has not been remade yet, but in ''[[Dragon Quest Monsters Joker 2 (Video Game)|Dragon Quest Monsters Joker 2]]'', his English name is the rather appropriate Numen (look it up).
* [[Cursed Withwith Awesome]]: The hero from the eighth game was cursed as a kid, but in turn, this prevents him from being affected by any ''other'' curses, even those in-game.
* [[Cute Bruiser]]: Alena
* [[Dangerous Sixteenth Birthday]]: ''III'' begins on your hero's sixteenth birthday with the king officially assigning you to pick up where your [[Disappeared Dad]] left off. ''IV'' also has the hero's journey begin at sixteen (actually eighteen), though [[Doomed Hometown|that wasn't what your]] [[Hidden Elf Village|Hidden Village]] ''[[Doomed Hometown|planned]]''... Played with in ''V'', as horrible things started happening to the hero when he was '''six''', and he didn't really start fighting back until he was sixteen.
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** {{spoiler|Your son is the legendary hero!}}
* [[Did You Just Punch Out Cthulhu?]]: In many of the games, notably in ''DQV'', you go more or less invade Hell, kick [[Satan]]'s behind, and [[Like a Badass Out of Hell|escape unscathed.]] ''DQVI'' also has an optional sidequest where you basically beat up Satan, and then he kills the [[Big Bad]] for you.
* [[Dirty Coward]]: Prince Charmles from ''[[Dragon Quest VIII (Video Game)|Dragon Quest VIII]]'', [[Meaningful Name|appropriately named]] "Prince Charmless" in-game because he really is [[The Scrappy|that much of a loser]].
* [[Doppelganger Spin]]: Linguar's specialty
* [[Encounter Bait]]: The "Whistle" ability.
* [[Encounter Repellant]]
* [[Endless Corridor]]: The looping stairway in Charlock Castle.
* [[Everything's Better Withwith Princesses]]: In just about every other game. Special mention goes to Alena, who joins your party and is easily the strongest physical fighter of her game.
* [[Evolutionary Levels]]: Psaro and his minions from ''[[Dragon Quest IV (Video Game)|Dragon Quest IV]]'' are after the Secret of Evolution so that they can build an all-powerful monster army to subjugate the world. This research also extends to [[Suddenly Voiced|giving animals the ability to talk]].
* [[Expy]]: The Celestrians of ''IX'' are quite similar to the Zenithians of the [[Dragon Quest IV (Video Game)|Zenith]][[Dragon Quest V (Video Game)|ian tr]][[Dragon Quest VI (Video Game)|ilogy]]: [[Winged Humanoid]] [[Our Angels Are Different|Angel-like beings]] living on a [[Floating Continent]] who regard mortals as somewhat pitifully weak creatures, though naturally there are [[Star-Crossed Lovers|exceptions]] to that. {{spoiler|Both also suffer some major [[Pride Before a Fall]], though the Zenithians' takes place between ''IV'' and ''V''.}}
* [[Fairy Battle]]: Torneko's chapter in ''Dragon Quest IV''
* [[Face Design Shield]]: The Boss, Tempest, and Slime shields.
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** The first ''Dragon Quest'' game did this in the original Japanese text, by forcing you to fight the Dragon Lord/DracoLord's giant pet dragon after killing him. The English translation and further remakes changed it so that the Dragon Lord ''turns into'' the giant dragon.
** The third and sixth also avert this trope, although this was originally a spoiler, especially in regards to 3, which was the [[Trope Codifier]] for the use of [[Your Princess Is in Another Castle]] in video games. {{spoiler|You didn't think Baramos was the only Archfiend, and Murdaw was the only Demon Lord, did you?}}
** The original English translation of ''[[Dragon Quest II (Video Game)|Dragon Quest II]]'' is one of the all-time ''worst'' offenders of this trope, to the point that it almost makes [[Final Fantasy IX (Video Game)|Necron]] look like less of an [[Ass Pull]]. Hargon is played as the [[Big Bad]] for the entire game. When you finally kill him, he throws a demon named Malroth (Sidoh in the Japanese version) at you who turns out to be infinitely harder. Absolutely ''nothing'' in the entire game even so much as hints at Malroth's presence, with the exception of a quest item named Eye of Malroth (that has absolutely nothing to do with demons), and it's never fully explained exactly what the hell Malroth is or why you need to kill him right now (aside from the fact that he's trying to kill ''you''). In the Japanese translation and remakes, it's revealed that Malroth is the god that Hargon and his cult worshiped. This still doesn't change the fact that Malroth is a huge Giant Space Flea, though.
** ''DQV'' had this in its original version since Nimzo isn't even mentioned until late in the game. The DS remake rectifies this somewhat by namedropping him, at least in incidental NPC chat, far earlier.
** The seventh game mostly avoided this with [[Big Bad]] Orgodemir, who is set up from the very beginning and is ultimately responsible for every single bad thing to happen to every place you've been (although you're mostly dealing with the effects of his villainy at first), although many lesser bosses you face turn out to be space fleas.
* [[Game Favored Gender]]: Since ''[[Dragon Quest III (Video Game)|Dragon Quest III]]'', female characters tend to enjoy a larger selection of armor and accessories than their male counterparts. They may run into class restrictions, but it's not unusual to run into several points in a given game where the best armor currently available is a dress, skirt or robe, barring men from using them. By contrast, male-exclusive items tend to be more jokey, like boxer shorts.
* [[God Is Evil]]: A very rare JRPG example that almost completely subverts the trope. In fact, in DQIX, {{spoiler|a [[Genre Savvy]] player might well think that there's a lot of ''really obvious'' setting up for "God", as the Celestians understand it, to be the major villain of the entire game. The truth of the matter is... substantially more complicated.}}
** Seems to be played straight in ''[[Dragon Quest VII (Video Game)|Dragon Quest VII]]''. {{spoiler|Except it's actually Demon Lord Orgodemir posing as God. When God actually ''does'' show up as the [[Bonus Boss]], he turns out to be a pretty decent guy.}}
* [[Good Morning, Crono]]: Your Mother wakes you up in the beginning of ''DQIII''
* [[The Goomba]]: Slimes are usually the first, and easiest, enemies you face in these games. That just applies to the standard slime though. Except in ''DQ6'', where there's an even weaker variant of the slime and the standard slime doesn't appear until about an hour later (a subtle hint to the game's plot twist; {{spoiler|"true" slimes only appear in the real world}}).
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* [[Gratuitous Foreign Language]]: Morrie from the NA version of ''DQ8'' peppers his speech with Italian words. A slime version of him runs the Tank Battles in ''DQH: Rocket Slime''.
** In the DS remake of the fourth game, characters often use Russian words in the second chapter and French words in the fourth chapter.
*** Bishop Ladja speaks in gratuitous Russian in ''[[Dragon Quest V (Video Game)|Dragon Quest V]]''. Gядйdмдsтзя Йiмzф дlsф dфзs тнis, дйd тдlкs щiтн д Яцssiдй дlрндьзт fфям фf lззтspздк.
* [[Groundhog Day Loop]]: Featured in one town in ''DQ7''.
* [[Guest Star Party Member]]: Several in ''Dragon Quest IV''.
* [[Happily Married]]: Dragon Quest V main protagonist.
* [[Hello, Insert Name Here]]: A series standard for the main characters. Yuji Horii has even stated that it's one of the series' essential elements.
** [[Canon Name]]: A few get named in other material: the ''IV'' heroes are Solo and Sofia and the ''V'' hero is Madason in postgame cameos for the DS remake of ''VI'' (though Solo and Sofia's names came from the manual from a previous remake of ''IV''), and the ''VI'' and ''VII'' heroes are named Botsu and Arus in manga adaptations. Also, ''II'''s Prince of Cannock and Princess of Moonbrooke, whose names were randomized originally, were given true names in other games: "Cookie" and "Pudding" in Japanese editions of ''[[FortuneItadaki Street (Video Game)|Fortune Street]]''; "Princeton" and "Princessa" in the English version of ''IX''.
* [[Heroic Mime]]: The Hero of every game. In ''DQ5'', you get to hear the hero speak a few lines when he {{spoiler|comes back to your childhood via [[Time Travel]] to exchange the fake [[MacGuffin]] for the real one}}.
** The hero of the first game has a few lines after defeating the final boss, when he rejects the offer to take the place of the King of Alefgard.
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** Not to mention you're forced into [[Happily Married|marriage]] at 16 years old.
* [[Improbable Weapon User]]: Astraea's Abacus is one of the most powerful weapons available in Torneko's chapter of ''DQ4''. An ''abacus''!
* [[In Universe Game Clock]]: ''[[Dragon Quest III (Video Game)|Dragon Quest III]]'' introduced a day/night cycle. Sleeping at an inn would always take you to morning, and there were also spells and items that would change it from day to night or back. This continues on in ''DQIV''.
** ''[[Dragon Quest VIII (Video Game)|Dragon Quest VIII]]'' has a day-night cycle of about a half-hour. However, the player can circumvent this with most inns: going to an inn in the middle of the night has you wake up at dawn, and going to an inn during daylight gives you the option of sleeping until the next morning or only until evening.
* [[Inevitable Tournament]]: The fourth game, {{spoiler|though it's actually a ruse by Psaro the Manslayer to get Alena away from her castle so he can reduce it to smithereens. It's not clear why he needed to lure her away, though; she's strong, but not THAT strong}}. Also, an important focus of the ''Monsters'' series.
* [[Instant Plunder, Just Add Pirates]]: The Pirate job class.
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* [[Level Grinding]]: Varies between games, but the original was the worst of the bunch when it came to this.
** Although this trope can be averted -- the [[Useless Useful Spell|buff and debuff spells]] such as the ones that increase defense, mute the enemy, etc etc actually work quite well in most of the games in the series. If you don't use these spells you will have to [[Level Grinding|grind]] quite a bit to just overpower the fights. Smarter, not Harder, and all that.
* [[Licked Byby the Dog]]: The hero of ''DQV'', by a wild Killer Panther. {{spoiler|It turns out to be Saber (or whatever you named him), his and Bianca's pet "kitty" from childhood.}} Ironically, the people think that it means he planned the whole thing, but they later forgive him.
* [[Locked Door]]: Finding the keys are a major part of each game.
* [[Magic Knight]]: The hero from every game in the main series is one of these, mostly of [[The Paladin]] variety (being the best or second-best healer in the game)... except the second one. The main character in that game can't use a single spell; instead, the role of [[Magic Knight]] is played by his cousin, the Prince of Cannock.
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* [[Minigame Zone]]: Most of the later games include a casino where you can win large quantities of cash and powerful equipment.
* [[Mithril]]
* [[Monster Arena]]: Starting with ''[[Dragon Quest III (Video Game)|Dragon Quest III]]''. Later games even have subquests of you having to recruit monster gladiators for your teams.
* [[Monster Clown]]: Dhoulmagus
* [[Monster Compendium]]:
** The Big Book of Beasts in the DS remakes of ''[[Dragon Quest IV (Video Game)|IV]]'', ''[[Dragon Quest V (Video Game)|V]]'', and ''[[Dragon Quest VI (Video Game)|VI]]'' shows number of enemies defeated for each enemy beaten, what kinds of items received from them, and attack animations.
** The monster list in ''[[Dragon Quest VIII (Video Game)|Dragon Quest VIII]]'' shows models and character animations for every enemy type defeated. Filling it up by defeating at least one of every monster, including bosses, nets the player a secret item that can prevent random encounters.
** The defeated monster list in ''[[Dragon Quest IX (Video Game)|Dragon Quest IX]]'' shows models, animations, number defeated, and items received from each monster type defeated, along with flavor text. The thief vocation's skill "Eye for Trouble" reveals a second page of flavor text for each monster observed using the ability along with revealing both possible item drops regardless of which items the player has attained from the monster.
* [[Monster Town]]: ''Dragon Quest VIII'' has one, with the beginnings of one appearing way back in ''IV''.
* [[Moses in Thethe Bulrushes]]: ''DQVIII'' has one of these, too.
* [[Mushroom Man]]: Humanoid fungi appear as monsters.
* [[The Musical]]: A musical was made in the early nineties featuring JPOP group SMAP playing the characters.
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* [[Nuns-N-Rosaries]]: The church elements strongly resemble the Catholic church.
* [[One-Winged Angel]]: It would actually be easier to list the final bosses that ''don't'' do this (to date, only Malroth in II and Zoma in III have no [[One-Winged Angel]] form). Dhoulmagus gets special mention for being a {{spoiler|mid boss}} that does this.
** Orgodemir of ''[[Dragon Quest VII (Video Game)|Dragon Quest VII]]'' is an interesting case. The first time you fight him he plays this trope straight. The second time he ''inverts'' the trope, as he goes from his [[One-Winged Angel]] form to his ''normal'' form, and then further changes into a hybrid of the two forms.
* [[Only One Name]]: It's easier to name characters that have last names in the series than ones that don't.
* [[Only Six Faces]]: The character designs of [[Akira Toriyama]] often resemble each other and even with his other character designs from [[Dragon Ball (Manga)|his]] [[Chrono Trigger (Video Game)|other]] [[Doctor Slump (Manga)|works]].
* [[Orichalcum]]
* [[Party in My Pocket]]: ''VIII'' and ''[[Dragon Quest Monsters (Video Game)|Dragon Quest Monsters]]: Joker'' use this trope. In ''VIII'' only the protagonist (or the next character listed if he's dead) is shown when walking and ''Joker'' only shows the protagonist.
* [[Pet Baby Wild Animal]]: Saber, the <ref> Great Sabrecat</ref> from ''DQ5''. Differs from the usual in that {{spoiler|it's the villain who does the [[Shoo the Dog]] bit to turn him feral, but years later he recognizes his old master and rejoins him for the rest of the game}}.
* [[Physical God]]: The Dragon God / "King" of the Zenithia trilogy; he sometimes disguises himself as a human.
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** If you have a female character in ''III'', you can actually ''play'' as one by equipping the outfit--which turns out to be very effective armor. The sprite even changes!
*** From the beginning of ''III'', you can recruit a female [[Joke Character|Goof-Off/Jester]] as a party member, whose sprite ''is'' a playboy bunny.
** Jessica's bunny outfit in [[Dragon Quest VIII (Video Game)|Dragon Quest VIII]].
** [[Dragon Quest IX (Video Game)|Dragon Quest IX]] has Bunny Ears, a Bunny Tail, Stiletto Heels, and different bustiers (some of which can be made through alchemy), as well as the [[NPC]] harlequin Bunny Girls.
* [[Power Nullifier]]: In III onward, but most annoyingly in V- ("Boss X sends a disruptive wave of energy!" "All party stats are returned to normal." * groan* At least some of your [[Mon]] can do it, too.)
** In fact, you ''have'' to be able to do it in order to remove the "Bounce" spell-deflecting field around the final boss of ''V''. Good thing using the {{spoiler|Zenithian Sword}} as an item will have the same effect. And since it's plot-relevant, you can't miss that item.
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* [[Roma]]: Meena and Maya in ''DQIV''. Though they might be stereotypically a fortune-teller and a dancer, the game at least gives a nod to realism by making their family Indian.
* [[Running Gag]]: In DQVIII, King Trode will pop up and make a comment when the team least expects to see him, always prompting a "COR BLIMEY!" from Yangus. [[Lampshade Hanging|Lampshaded]] late in the game, when Trode shows up at Tyran Gully, and Yangus starts to say his line, but then stops and says [[Overused Running Gag|he's getting sick of that old bit]].
** [[Dragon Quest V (Video Game)|Dragon Quest V]] have a few slimes appear on maps. They're willing to tell you that they're not bad slimes and demand you to not attack them. They also usually give you some tips in return.
* [[Saintly Church]]: The Churches of the unnamed deity.
* [[Samus Is a Girl]]: Depending on your choice in the GBC remake of ''DQIII'', it is possible to discover that {{spoiler|Loto}} was a girl.
* [[Schizo-Tech]]: Despite otherwise being in a standard medieval, high fantasy setting, robot enemies are a staple of the series. Some places also have technology that shouldn't exist yet, including slot machines.
** [[Dragon Quest IX (Video Game)|Dragon Quest IX]] also features a steam train, which, to be fair, can fly and was created by God himself.
* [[Sealed Evil in Aa Can]]: Rhapthorne, Orgodemir, etc.
* [[Sequential Boss]]: Dragonlord, Hargon/Malroth, Dhoulmagus...
* [[Shapeshifter Guilt Trip]]: In ''DQ5'', a shapeshifting monster poses as {{spoiler|your mother, as the High Priestess of the [[Church of Evil]]}}.
* [[Silent Protagonist]]: Most, but not all, of the heroes. In ''DQV'', you do get to hear the hero speak once, when {{spoiler|you speak to the suspiciously similar-looking man outside the church in your [[Doomed Hometown]], who examines your [[MacGuffin]]}}.
* [[Shout-Out]]: ''[[Dragon Quest Heroes Rocket Slime (Video Game)|Dragon Quest Heroes Rocket Slime]]'' contains shout outs to other [[Square Enix]]-published series, such as a Platypunk ally named Ducktor Cid (a reference to the recurring character name in ''[[Final Fantasy]]'') and the hero goes up against a tank with a treant-like apperance called Chrono Twigger (an obvious reference to ''[[Chrono Trigger (Video Game)|Chrono Trigger]]''), whose in-game logo even resembles the ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'' logo. These two are notable because the series referenced were formerly Square series, whereas ''Dragon Quest'' was an Enix series. It also has a shoutout to TMNT in Tokyo Tom, and one Tank called DQ Swords, subtitled "The Revolution is coming, Whee!"
** In addition, the two mercenaries from Torneko's chapter in ''DQ 4'' have been named "Laurel" and "Hardie" in the DS remake (named Laurent and Strom in the NES localization).
** Do all the revisted locales and battles from the first Monsters game count?
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* [[Squishy Wizard]]: The Wizard class in ''DQ3'', Borya in ''DQ4''
** Jessica from VIII too. Not just literally, either. Well, she's a wizard, and, er, ''parts'' of her are squishy...
* [[Take That]]: The remake of ''IV'', especially, seems to direct one at [[Final Fantasy VII (Video Game)|Sephiroth]].
* [[Tank Goodness]]: A big part of ''DQ Heroes: Rocket Slime''
* [[Those Two Guys]]: Alena's retainers, Kiryl the priest and Borya the wizard.
* [[Timey-Wimey Ball]]: In ''[[Dragon Quest III (Video Game)|Dragon Quest III]]'', where a city is destroyed during the night but intact and apparently in the past during the day; you need to use this trick to {{spoiler|obtain one of the Orbs you need to awaken Lamia}}. Also, one of the more complicated examples in ''[[Dragon Quest V (Video Game)|Dragon Quest V]]'', {{spoiler|as a child, you find a glowing golden orb which does not seem terribly important. Later, you show it to a random traveler. Still later, [[The Dragon]] crushes it so you can never use it against him. Then, after the [[Time Skip]], you find a fake orb and use a magic painting to go back in time to exchange balls with your younger self, which means that that traveller you showed the gold orb to was you (though you could tell that by his clothes the first time you met him) thus meaning that [[The Dragon]] destroyed the fake.}}
** The entire plot of ''[[Dragon Quest VII (Video Game)|Dragon Quest VII]]'' can be summed up with this trope.
* [[Trick Boss]]: Balzack in the fourth chapter of ''[[Dragon Quest IV (Video Game)|Dragon Quest IV]]''. At first, he is immune to all attacks, and the party needs to use [[Green Rocks|a special item]] to render him vulnerable. After Balzack is defeated, Marquis de Léon, the ''real'' boss of that chapter, storms in and [[Hopeless Boss Fight|immediately wipes the floor with your party]]. You get to fight Marquis de Léon again in Chapter 5, but this time he's beatable.
* [[Two Guys and Aa Girl]]: ''Dragon Quest II'' and the second chapter in ''Dragon Quest IV''.
* [[Unfortunate Names]]: '''Balzack?!''' It ''is'' the name of a French author, however (although it's spellt Balzac).
* [[Ur Example]]: Of just about every JRPG trope in existence. No, really, [[Older Than They Think|just about every one.]] Even [[Final Fantasy]] (the first of which came out a scant 2 months before [[Dragon Quest III (Video Game)|Dragon Quest]] '''[[Dragon Quest III (Video Game)|III]]''') has callbacks to ''Dragon Quest'' titles. Amusingly, given the length and influence of the series, it could also be called the [[Trope Maker]] and [[Trope Codifier]] for quite a few of them, too.
* [[Useless Useful Spell]]: Averted. [[Standard Status Effects|Death, Sleep, Silence, and the like]] are much more effective when used by your party than they have any right to be -- even on bosses. The party AI is usually good about using those to slow down an enemy's assault instead of spamming high-damage and high-cost magic attacks. Ironically, most American gamers ''expect'' this trope so much that Dragon Quest has a history of being [[Nintendo Hard]] and requiring lots of [[Level Grinding]] -- which it does, if you don't use the [[Useless Useful Spell|Useless Useful Spells]].
* [[Weapon of X-Slaying]]: Various examples, such as metal claws (extra damage vs. [[Metal Slime]]) or the dragonsbane sword (extra damage vs. dragons).
* [[Well-Intentioned Extremist]]: [[Dragon Quest IV (Video Game)|Dragon Quest IV]]'s Psaro the Manslayer.
* [[Whip It Good]]: Several characters throughout the series use it, and one was one of the strongest weapons in the Game Boy Color remake of ''[[Dragon Quest III (Video Game)|Dragon Quest III]]''.
* [[White-Haired Pretty Boy]]: Psaro, and the protagonist of ''DQM: Joker''
* [[White Mage]]: The Priest class.