Dream World (video game): Difference between revisions

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(Import from TV Tropes TVT:VideoGame.DreamWorld 2012-07-01, editor history TVTH:VideoGame.DreamWorld, CC-BY-SA 3.0 Unported license)
 
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* [[Death Is a Slap On The Wrist]]: Getting defeated only knocks you unconscious and costs you a minor fraction of the amount of coins you have currently on hand (not counting the cost of healing from the Guardian of Dreams).
* [[Death Mountain]]: Mount Killjoy. However, its main dungeon area, the Volcanic Cavern, is more like a [[Lethal Lava Land]]. It's also the seventh area in the basic game.
* [[Dude, Where's My Respect?]]: [[Averted Trope|Averted]]. Once you {{spoiler|defeat the Ancient One and his second form, the Ancient Dragon}} and save Dream World, every time you visit a city's head, he or she thanks you for saving the world.
* [[Down the Drain]]: The Sewers (found in Junkton). It's also the second dungeon area encountered in the game.
* [[Fire, Ice, Lightning]]: They seem to be the three reoccurring primary elements of the game.
* [[First Town]]: The city of Lakeview. It's where you begin your journey and obtain guidance.
* [[Healing Potion]]: Health Potions restore full health in combat when used. However, their price depends on your current level. The higher your level, the higher cost it is for buying one.
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* [[Port Town]]: The city of Oceana.
* [[Play Every Day]]: Every day, once you login, you obtain a large amount of EXP, ally-EXP, coins, and if you logged in for more than one consecutive day, you'll obtain a crystal (which can be later traded in once you have a complete set of five of the same color). Also, if you visit the Guardian during every new day, you get a Mystery Box which contains a high-level or rare mystery item.
* [[Pimped -Out Dress]]: The Emerald Princess's dress.
* [[Point Build System]]: For every character level obtained, you gain stat points (the number depends on the level attained - generally, the higher the level, the higher the number) that can be spent to upgrade your vital statistics or weapon skill levels.
* [[Regenerating Health]]: Any piece of equipment that has the "regeneration" or "regen" attribute heals a percentage of your maximum health per round during combat.