Dual Boss: Difference between revisions

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{{trope}}
[[File:DBoss_CStory_Sisters_full_health_2626DBoss CStory Sisters full health 2626.png|link=Cave Story|right]]
 
{{quote|"Folks they always complain.
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Dual Bosses may be [[Palette Swap|identical]] or [[Red Oni, Blue Oni|complementary]]: Popular combinations include a [[Mighty Glacier]] paired with a [[Fragile Speedster]], a Warrior with a [[Squishy Wizard]], or similar combination of opposites. Character-wise, they are often twins, siblings, lovers, or just partners or identical constructs/vehicles.
 
Dual Bosses usually start out fairly, alternating attacks every few seconds or hits (with the exception of the occasional [[Combination Attack]]) in patterns that give the player opportunities to evade or strike back. This teamwork disintegrates as their health declines however, and as they [[Turns Red|Turn RED (film)]] they begin attacking the player independently -- althoughindependently—although it's not uncommon for each boss to fight individually straight from the outset.
 
Defeating one boss often causes the other to [[Turns Red|Turn RED (film)]] to maintain pressure on the player. Otherwise, the battle becomes significantly easier once the player has taken one of them out.
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* The third level of ''Gungage'' features two giant dog-like creatures, one red and one blue, attacking you at the same time. Their attacks include fire breathing, charge attacks which temporarily stunt you, and summoning fire below you. On top of that, you have to fight on a raised platform, so if you do not watch out you can fall off the edge. Arguably the most difficult boss fight in the game.
* Dual Dragon from ''[[Wario World]]''.
* Claw Brother and Blade Brother, a pair of [[Chinese Vampire|Chinese Vampires]]s in ''[[Vampire: The Masquerade Bloodlines|Vampire: The Masquerade: Bloodlines]]''.
* Mr. Shine and Mr. Bright from the ''[[Kirby]]'' series, as well as several others such as Lololo and Lalala.
* [[Bonus Boss]] Grindcore Minks from ''[[The World Ends With You]]''. Also not-bonus-bosses {{spoiler|Kariya and Uzuki}} and {{spoiler|Shiki and Megumi}}.
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* ''[[Shinobido]]'' has at least two unskippable Dual Boss battles, but they're actually very easy, since you have to bring down only one of them to win.
* ''[[Mega Man ZX]] Advent'' had Urgoyle and Argoyle the Shisharoids. Also, Prometheus and Pandora.
* In the original ''[[Romancing SaGa]]'' for the SNES you had both a [[Sequential Boss]] and a [['''Dual Boss]]''' battles of the Minions of Saruin in the final dungeon, in the remake you would only fight all three at once if you defeated them in the final dungeon and collected the treasures that they guarded.
* ''[[Final Fantasy VII]]'':
** [[Goldfish Poop Gang|The Turks]] on multiple occasions.
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** The Eredar Twins, Lady Sacrolash and Grand Warlock Alythess. Both must be fought at once, and killing one twin causes the two to fuse together, with the surviving sister gaining some of the former's powers.
** The Crusader's Coliseum raid has 3 separate multi-boss fights, all somewhat different in execution. First you fight [[Memetic Mutation|not one but TWO Jormungar]]. They have separate healthpools but if one dies before the other, the surviving one [[Turns Red]] and starts doing 50% more damage.
*** The Crusader's Coliseum is home to two more [['''Dual Boss]]''' fights. The Twin Valkyr fight is an [[Ikaruga]] style encounter with a black Valkyr and a white Valkyr. There are black and white portals around the ring, and players have to click the portals to change color; you absorb damage of the same color as you but take extra damage from the opposite color. You need to switch colors when each boss does her big attack.
*** The other is Faction Champions fight. You fight 6 (in 10 man or 10 in 25 man) bosses, each a superpowered version of the playable classes. It's the only [[PvP]] style boss fight in the game.
** The ogres King Gordok and Cho'Rush the Observer from Dire Maul. Gordok is a hard-hitting melee warrior, while Cho'Rush is a spellcaster (may be a shaman, priest or mage at random).
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* The ''[[Castlevania]]'' series makes use of this relatively often:
** [[That One Boss]] of the first game is Frankenstein's Monster and Igor (though damage can only be and need only be dealt to Franky). The preceding [[Boss Battle]] is against a pair of mummies.
** The popular duo of Slogra, skeleton-with-a-beak-wielding-a-spear, and Gaibon, dragon, make a [['''Dual Boss]]''' in ''[[Symphony of the Night]]''.
** The first form of ''[[Portrait of Ruin]]'s'' final boss is Dracula ''and'' Death instead of just Dracula as is fairly traditional for the series. They fuse into one for the second form.
** Stella and Loretta too. Trying to heal them can be MIGHTY DIFFICULT to say the least...
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** In ''Emerald'', you team up with Steven to fight Team Magma Leader Maxie and Admin Tabitha in Mossdeep's Space Center.
** ''[[Pokémon Diamond and Pearl]]'' have Mars and Jupiter in Spear Pillar where you fight alongside your rival. In ''Platinum'', there is also Flint and Volkner in the post-game, where they are fought by the player and the player's rival at the entrance to Sinnoh's Battle Frontier.
** ''[[Pokémon Gold and Silver|HeartGold and SoulSilver]]'' have a post-game [['''Dual Boss]]''' battle where you and your rival battle Clair and Lance.
** ''[[Pokémon Black and White]]'' has subway bosses Emmet and Ingo. They run the Double/Single Lines (respectively), but in the Multi Lines you and the other player character fight them together.
** ''[[Pokémon Ranger]]: Shadows of Almia'' has a battle just before the [[Final Boss]] where you fight the three bosses you just fought separately ([[Damage Sponge Boss|Rhyperior]], Magmortar, [[Teleport Spam|Gallade]]) at the same time. If you are playing a WIFI Mission where you have to help Darkrai,<ref> It was here for a limited time only, and it required beating Darkrai.</ref>, at the end, when you least expect it... BAM! '''You fight a second Dual Boss''', which is Drapion and Gliscor, the bosses you encountered earlier in the game.
** ''[[Pokémon Mystery Dungeon Explorers|Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky]]'': The first bosses are a ([[Warmup Boss|very weak]]) Koffing and Zubat at the end of Beach Cave.
* Liz and Ard from ''[[Wild Arms 2]]''.
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** Also, the Ammonites.
* ''[[Streets of Rage]]'':
** Mona and Lisa in the first and third games. In the first game, they were merely [[Palette Swap|Palette Swaps]]s of Blaze, but in ''3'', they had their own sprites and [[Wonder Twin Powers]] (and yet they are much easier than in the first game).
** In two-player mode, every boss except [[Final Boss|Mr. X]] is a dual boss battle.
** The second game had robots [[Theme Naming|Particle and Oxygen]] as the bosses of Stage 7. The 6th boss is basically a repeat of the second and third bosses.
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** Force had A-Jim, [[That One Boss]] from the previous game, ''Oratorio Tangram'' team up with a [[Distaff Counterpart]] of itself. To be fair, this was because Force had a major emphasis on two-versus-two combat.
** ''Force'''s stripped-down console port ''MARZ'' also played up the two-on-two gameplay, not only by having a couple of [[Quirky Miniboss Squad]] Dual (and Trio) Bosses, but also by having [[That One Boss|Those One Bosses]] from other games in the series ([[Wave Motion Gun]] -bearing [[Military Mashup Machine]] Z-Gradt and [[Lightning Bruiser]] Jaguarandi) Assault you in pairs while teamed up with exact copies of themselves.
* Interesting variant in ''[[Lufia]] II: Rise of the Sinistrals''. The boss of the Sword shrine is a pair of [[Evil Clown|Evil Clowns]]s who fight separately but automatically revive when you kill them. Once you've beaten them both once, your party works out they're reviving each other so you split your 4-character party into pairs to fight them both at the same time, played out as 2 consecutive boss battles.
* Juli and Juni in ''[[Street Fighter Alpha]] 3''.
* One of the forms of the final boss of ''[[Rayman]]''.
* ''[[Spyro]] 3'' did this with a pair of Eastern dragons.
* ''[[One Piece]]: Unlimited Cruise'' has a number of [['''Dual Boss]]''' fights.
** Episode 1 has a battle against Captain Kuro and Don Krieg. Only the former is a real threat, almost raising the fight to [[That One Boss]] status.
** Episode 2 has a few of them. You fight Red Haired Shanks and Dracule Mihawk at the end of island 2. There is also a bonus [['''Dual Boss]]''' on the same island against Rob Lucci and Paulie. Island 3 has a boss fight halfway through against Kaku and Rob Lucci, both in their Devil Fruit forms.
* Emperor Fossil and Queen Fossil in ''[[Darius]] Twin''.
* ''[[Devil Survivor]]'':
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* ''[[Grand Theft Auto Vice City Stories]]'' features {{spoiler|Sgt. Martinez and Diego Mendez}} during the final fight.
* In ''[[Evolva]]'', the bomb which is [[Earthshattering Kaboom|about to blow up the planet]] is guarded by two identical giant parasytes.
* In ''Keith Courage in Alpha Zones'', the fifth boss is a duo of two [[Recurring Boss|Recurring Bosses]]es, and the [[Final Boss]] is a [[Palette Swap]] of the fourth with the addition of an invincible companion.
* ''[[Plok]]'' has the [http://www.youtube.com/watch?v=FvgW3XBo_9Q Bobbins Bros]. Later on in the game (during a flashback when you play as Plok's grandpa), you have to fight against '''''[[Wolfpack Boss|THREE]]''''' of them.
* ''[[In the Hunt]]'' has your submarine fight two snail-like submarine robots as a boss. One always faces right and the other always faces left, but other than that, they share exactly the same attacks. Destroying one of them makes the other [[Turns Red|become a lot more aggressive]].
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** ''[[X Men Legends]] 2'' has Sinister and {{spoiler|the brainwashed Beast, who is undefeatable. Sinister will immediately make for his reviving machine, which will recharge Beast's health immediately.}}
* Most of the supervillain fights in ''[[Marvel Ultimate Alliance]]'' are these.
* In ''[[Sonic 3 and Knuckles]]'', Knuckles fights two sub bosses in Launch Base Zone Act 1 instead of Sonic and Tails just having one. If you play as Sonic and Tails together, technically it's Knuckles fighting you as a dual boss. Also Whisker and Johnny in ''[[Sonic Rush Series]] Adventure''. <ref> However, there is a mission that played said [[Dual Boss]], but although it played like normal, you must only defeat Johnny, because if you defeat Captain Whisker, you will fail the mission.</ref>
* [[No More Heroes 2: Desperate Struggle]]
** {{spoiler|New Destroyman}}, two cyborgs made from the severed halves of {{spoiler|the original Destroyman}}. One of them fights Shinobu up close with punches, while the other one fights at a distance with [[Eye Beams]] and [[Cowardly Boss|runs away a lot]]. Because they have separate health bars and can revive each other if one dies, this fight becomes a very annoying game of chase.
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** On the first level of ''[[Halo: Reach]]'', you have to fight two Zealots at the same time. This is one of only three encounters with Zealots in the game.
** The first game also has a dual Zealot battle on Two Betrayals, at least on Legendary.
* ''[[Last Scenario]]'' has two [['''Dual Boss]]''' fights and [[Nintendo Hard]] [[Wolfpack Boss]] fights.
* In its [[Spiritual Sequel]] ''[[Exit Fate]]'', you get to fight [[Those Two Bad Guys]] ([[Recurring Boss|repeatedly]]), and there's a secret [['''Dual Boss]]''' [[Bonus Boss]] battle.
* The rather obscure but excellent [[Shoot'Em Up]] "''[[Steel Saviour]]''" has a dual [[Mini Boss]] in the form of two cool looking flying thingies. When one is destroyed, the other goes... [[Turns Red|ballistic]]. Starts at 2:04 [http://www.youtube.com/watch?v=UgmV7xaKkTA here].
* ''[[Star Wars]] [[Knights of the Old Republic]]'' series:
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* Every time the main characters of ''[[Disgaea: Hour of Darkness]]'' cross over as bonus battles in other universes, they're usually fought in the order of Flonne -> Etna -> Laharl (with Flonne and Etna acting as backup).
* ''[[The Ninja Warriors Again]]'' for the SNES has a bastardly hard fight against Phobos and Deimos, a pair of giant silver and gold androids in Stage 6.
* ''[[La-Mulana]]'' does this exactly once, with the [[Mini Boss|Mini Bosses]]es Gozu and Mezu.
* The Incubuses in ''[[Odium]]''. Actually pretty weak both on their own and in tandem. Also sort-of overlaps with [[Flunky Boss]] since there are two monsters with them that can inflict the annoying [[Harmless Freezing]] on you.
* ''[[Dead Rising 2]]'' has the twins, who both come at you armed with katanas and can easily take you down in a few hits, making them [[That One Boss]]. It's subverted a tiny bit though, because when you kill one of them, {{spoiler|you get a cutscene which shows the remaining twin commit suicide by impaling herself.}}
** Let us not forget the optional [[Insistent Terminology|psychopaths]] [http://www.youtube.com/watch?annotation_id=annotation_882872&v=h6DFSspnzcw&feature=iv&src_vid=Uu3-LXqI0KY Ted Smith and Snowflake] and [http://www.youtube.com/watch?v=lMVkiqXuTMM Reed Wallbeck and Roger Withers].
* ''[[Vindictus]]'' has numerous examples of this trope, with anywhere from 2 to 5 bosses in a mission (not including mini-bosses). Depending on the mission, they are either identical or complimentary. In most missions, they appear at the same time, usually 2 or 3 of them. The Hoarfrost Hollow mission "Prepare for Counterattack" is a hybrid of this and [[Sequential Boss]] -- the—the mission starts out with 1 boss, and 4 more arrive, 1 every 2 minutes, as "reinforcements"; each one higher level than the previous. If they can't be killed fast enough, it's possible to end up fighting all 5 at once (it's pretty typical for solo players to have to fight the last 2 or 3 simultaneously).
* Quite a few examples in the ''[[Double Dragon]]'' series.
** In the middle of Mission 3 in both, the arcade and NES versions of the first game, the player has to fight against twin clones of Abobo before arriving at the enemy's hideout. Later in Mission 4 (in the arcade version only), there's also a battle against twin clones of the Mission 1 boss (a black [[Head Swap]] of Abobo with a [[Mr. T]]-style mohawk and beard) before the final boss fight with Willy and his bodyguards (who are all clones of the Mission 2 boss, who was in turn a head swap of the player character).
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