Dude, Where's My Respect?: Difference between revisions

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** There is an aversion: A certain quest line involves you writing a survival guide for life in the wasteland. You can do the research as seriously as you want, and the end result varies from the book being a joke to being a bible containing all you need to live in a post-nuclear wasteland. Later you can meet someone who's read the book and recognizes you, his reaction will be appropriate to the effort you put in the book, from saluting you as a survival guru to calling you a joke.
** While ''[[Fallout: New Vegas]]'' partially averts this (the major factions are willing to go as far as pardoning all your crimes against them just for the ''opportunity'' to offer you a job), this is played to the hilt for minor factions and independent NPCs until you do their quests, with the exception of the Powder Gangers (a gang of ex-cons turned raiders), who will alternatively send a messenger offering a ceasefire between you and their gang if you kill enough of them.
** In ''[[Fallout 4]]'', Preston Garvey tends to give you endless “radiant quests” after you join the Minutemen, ''even though you are the General''.
* Very much present in ''[[Black and White]]'', where, despite being a god, you must perform fairly menial tasks like finding someone's sheep or throwing rocks.
* In Blazing Angels 1 and two, over time, your service record indicates hundreds of aircraft destroyed, thousands of vehicles blown up, and dozens of ships sent to Davy Jones Locker, and stopping entire enemy offensives single-handedly, and in the endgame, your final objective, destroying an elite German jet squadron, has them taunting you. You've destroyed a twentieth of the Axis air force, a Panzer army, and a quarter of the Japanese Navy, and they STILL INSULT YOU? Granted, in the sequel, the game makes up the excuse that you are in a top secret elite squadron who has experimental equipment, and you get all of the nation's top awards, but that doesn't cover up the fact that you destroyed enough enemy units to make up the campaign record of an air force.