Duke Nukem Forever/YMMV: Difference between revisions

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* [[And the Fandom Rejoiced]]: ''Duke Nukem Forever'' was the most popular game at PAX Prime 2010, with lines that were four-and-a-half hour waits. It's fair to say that the news that not only had Gearbox been working on the game, but they were nearly done and it would actually be out within a year drove many fans into tears of joy.
* [[Awesome Music]]:
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* [[Crazy Awesome]]: It's Duke Nukem. What did you expect? [[Incredibly Lame Fun]]...?
* [[Contested Sequel]]: And let's leave it at that.
* [[Critical Backlash]]: ''Duke Nukem Forever'' has gotten scathing reviews from many critics, yet it still managed to sell enough to be profitable. Some critics have even said they're [https://web.archive.org/web/20130615234951/http://www.joystiq.com/2011/07/14/june-npd-duke-nukem-forever-is-2/ somewhat insulted] with how well ''DNF'' has sold, in spite of the thrashing they gave it.
* [[Dead Baby Comedy]]/[[Dude, Not Funny]]: The level "The Hive".
* [[Demonic Spiders]]: Octabrains and berserk pig cops, capable of killing you in two hits. They always seem to be in tight areas with no cover. The Octabrains are also incredibly agile, capable of hurling things at you (including ammo from certain weapons you fired and your own pipe-bombs), and has an attack that can take out a large chunk of your ego bar, in addition to usually attacking in swarms, crossing this trope with ''Goddamn Bats''
* [[Dude, Not Funny]]:
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* [[Follow the Leader]]: The biggest criticism of the game is its similarities to other modern shooters.
* [[Four Point Scale]]: A notable Aversion.
* [[Goddamned Bats]]: Octabrains. They tend to attack in swarms of two or more, they fly, they're incredibly agile, and if they're not throwing things littered around the game environment at you, a blast of their energy ball can knock helluva lot off your Ego bar. And did we mention that they can grab large ammo projectiles you fired (say, RPGs, devastator rockets or your pipe-bomb) and hurl them back at you? And fighting them underwater just makes things more difficult.
* [[Hilarious in Hindsight]]:
** Randy Pitchford left 3DRealms to form Gearbox Software. Guess which software studio is developing (and finishing) the game now...
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* [[Hype Backlash]]: Also inevitable, considering how long the game was in development and then generating hype when it was close to release. Other than the reviews posted all over the internet, [[Rule of Cautious Editing Judgment|we'll just leave it at that]].
** [[Wanting Is Better Than Having]]
* [[Internet Backdraft]]: The cover art seen above is rather unpopular with the fan base. Just head on to the Gearbox forums and look in [https://web.archive.org/web/20110126082026/http://gbxforums.gearboxsoftware.com/showthread.php?t=116434 this topic]. Try and say the cover represents the game accurately, how Duke looks cool, or that his left arm looks perfectly fine to you.
* [[Marty Stu]]: The Duke is played this way [[Parody Sue|for laughs.]] He's absolutely perfect. He practically owns the world at this point. He's worshipped by his women and audience, and he's so strong that he can lift 600-pound weights, force open high-tech doors using just his arms, and take down an alien fleet ''[[One-Man Army|by himself.]]''
* [[Memetic Mutation]]: "Always Bet on Duke", a tagline printed on one of the early promotional posters for the game; upon the announcement of the game actually getting released, people started saying they can finally cash in their bets.
* [[Mis BlamedMisblamed]]:
** Certain reviewers have put the blame for the finished product's various flaws wholly on Gearbox; some even seem to be under the impression that they restarted the game from scratch after they took over the project. In actual fact, the finished product is about 80-90% the product of 3DRealms, as George Broussard himself has frequently bemoaned. Whether Gearbox ''should'' have done a complete reboot of the project is a legitimate question, but most of the disturbing content was the product of 3DRealms.
** Gearbox also came under fire for threats to blacklist reviewers who rated the game poorly. It was actually Rednar public relations who was responsible, who Gearbox promptly fired.
* [[Older Than They Think]]: Most news sites tend to forget that the "ego is health" mechanic first appeared in the Playstation game ''Land of the Babes'' and ''[[Duke Nukem: Manhattan Project]]'', where doing things like shooting members of the women's resistence would lower your health (in the former), and that rescuing women and killing enemies would raise it (in the latter). Also, the alien-impregnated chicks in the Hive level could be found all over in previous games.
* [[Porting Disaster]]: When the game was first released on the Xbox 360, the textures didn't load properly, the blood decals flickered constantly, the frame rate was very uneven, and the loading times were atrocious. However, after the release of ''The Doctor Who Cloned Me'', it seems like most, if not all, of these issues have been rectified.
* [[Pungeon Master]]: Debatable on whether Duke is one. Some of the one-liners are offhand puns of the situation
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* [[That One Boss]]: The Octaking.
* [[Unfortunate Implications]]: [[Capture the Flag|Capture the Babe]] mode has your team capturing "Babes" (''Duke Nukem Forever'''s version of a flag), and slapping said babe's bottom to calm them down when they try to distract you. People have taken this quite seriously.
* [[Unintentional Period Piece]]: Most critics state that the game is a huge offender in this respect, due to the [[Development Hell|long development time]] and ''[[Duke Nukem 3D]]'' being rather emblematic of [[The Nineties]].
* [[Uncanny Valley]]: The Prospector, if the screenshots and videos of early builds of the game are anything to go by. Thankfully, he was scrapped.
* [[Win Back the Crowd]]: ''The Doctor who Cloned Me'' is considered by some to be better than the base game.
 
{{reflist}}
[[Category:Duke Nukem Forever]]
[[Category:YMMV]]
[[Category:Pages with comment tags{{TOPLEVELPAGE}}]]