Duke Nukem II: Difference between revisions
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(Import from TV Tropes TVT:VideoGame.DukeNukemII 2012-07-01, editor history TVTH:VideoGame.DukeNukemII, CC-BY-SA 3.0 Unported license) |
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'''Duke Nukem II''' is the second entry of the ''[[Duke Nukem]]'' videogame series.
Duke's actions in [[Duke Nukem I
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{{tropelist}}
* [[Attackable Pickup]]: The soda can, which can be shot to launch it upwards (at which point it becomes a score bonus) and the live turkey, which can be turned into roast turkey.
* [[Check Point]]: One in every stage.
* [[Collision Damage]]: [[Everything Trying to Kill You|Everywhere]].
* [[Exploding Barrels]]: Boxes containing bombs, and barrels of radioactive waste.
* [[Hopping Machine]]: An one-eyed, one legged robot.
* [[In a Single Bound]]: Duke can jump about 1.5x his height.
* [[Inexplicable Treasure Chests]]: The Rigelatins' base is filled with treasure yielding (or trapped) boxes.
* [[One
* [[Real Men Wear Pink|Real Men Watch Oprah]]
* [[Rocket Jump]]: To an extent, Flame Thrower.
* [[Score Screen]]: The games had tons of secrets and achievements that rewarded bonus points.
* [[Shareware]]
* [[Took a Level
* [[Utility Weapon]]: The flamethrower, which doubles as a jetpack when aimed downwards.
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[[Category:The Nineties]]
[[Category:Platform Game]]
[[Category:Duke Nukem (Video Game)]]▼
[[Category:Duke Nukem II]]▼
[[Category:Video Game]]
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