Dungeon Shop: Difference between revisions

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(Import from TV Tropes TVT:Main.DungeonShop 2012-07-01, editor history TVTH:Main.DungeonShop, CC-BY-SA 3.0 Unported license)
 
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For the inverse, see [[Dungeon Town]].
 
{{examples|Examples:}}
 
== [[Platform Game|Platform Games]] ==
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* ''[[Atelier]]'' has you ''play'' as one of these shopkeepers.
** There are in-game examples in the [[Mana Khemia]] subseries: in 1, there's a student-run store in the Student Resource Center dungeon, and in 2, the person selling stat-boosting items is found in a dungeon. It's justified by the fact that at Al Revis, sending teens to face a dungeon full of monsters is a perfectly normal homework assignment, and anyone with so many stat boost items that they're selling them likely doesn't have to worry about random encounter monsters.
* The [[Catgirl]] Koma in ''Super Robot Taisen: [[Endless Frontier]]'' games has a habit of setting up shops in the middle of dungeons, although depending on her mood and current employer, she might want to fight you first. Justified in the first game due to her being a competent fighter as stated above and in the second game, she's travelling with you. She almost gets left behind after temporarily seperating from the rest of the party to peddle her wares when the [[Load -Bearing Boss]]'s defeat takes effect though.
* These are a staple of the ''[[Final Fantasy]]'' series, first seen in ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'' under a waterfall in the Jade Palace, and last used in ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'' in the Necrohol of Nabudis - where one of the monsters is a shopkeeper. ''[[Final Fantasy XIII (Video Game)|Final Fantasy XIII]]'' replaces this with access terminals to online shops. Some of the places those terminals show up, though, is rather strange.
* Justified in ''[[Okami (Video Game)|Okami]]''. The only shops in dungeons are run ''by monsters''. ([[Fridge Logic|And yet, they still sell the holy paraphernalia Ammy needs to do her job...]])
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* There's only one of these shopkeepers in ''The Haunted Ruins'', but she keeps showing up lower and lower down. As she does, her sprite [[Glamour Failure|slowly shifts]] (and she keeps insisting that the change is all in your head.)
 
== [[Shoot 'Em Up]] ==
* ''[[Forgotten Worlds]]'' presents us with Sylphie, the [[Arms Dealer]] with the shop which ''literally'' comes out of the ceilings/floors within enemy areas. One wonders how did she set up her shops that way...
* ''[[Deus Ex Human Revolution (Video Game)|Deus Ex Human Revolution]]'' has a LIMB clinic semi-hidden within [[The Very Definitely Final Dungeon]]. Mostly [[Justified Trope|Justified]] because the area only became a "dungeon" when an event caused most of the population there to go insane, and the shopkeeper managed to barricade herself. Transactions are all computer-based, which explains why the shopkeeper simply can't give you free merchandise. Still, it does come off as a bit silly.
 
== [[Third -Person Shooter]] ==
* As alluded to in the [[Cracked]] quote, the pirate merchant from ''[[Resident Evil 4]]''.
* [[Global Agenda]]. Why are there people standing out in the middle of the desert? Right near colonies of respawning robots? Alone? We have no damn clue.