Dungeon Siege: Difference between revisions

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This game provides examples of:
* [[All Myths Are True]]
* [[Always ChaoticExclusively Evil]]: Quite a few examples, actually: the Morden (except for the Morden refugees in ''Broken World'',) the Familiars, and the Cinbri.
* [[Ancient Tomb]]: A variety of these are present throughout the entire series, complete with puzzles, traps, and all manner of undead creatures and other nasty surprises.
* [[Anti-Grinding]]: Only happens in the first game. In the second game, the enemies respawn (sometimes [[Fake Difficulty|only a few seconds later]].) Also averted in III.
* [[Anti-Villain]]: In the third game {{spoiler|Jeyne is more delusional than evil.}}
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* [[Elemental Punch]]: In [[DS 3]], Reinhart's standard attack in his Dynamic stance is a lightning-punch powered by his magic gauntlet. Anjali's last move on her string of standard attacks while in her Human stance is a fire-punch.
* [[Elemental Rock-Paper-Scissors]]: Nonexistent in the first game. It shows up in ''DS II''.
* [[Escort Mission]]: III has a fun one: You have to keep four unkillable (but not undefeatable) sentinels occupied so they don't kill Phineas. The sentinels prioritize you, it's a more or less stationary fight and it's not long, so it doesn't outstay it's welcome.
* [[Evil Uncle]]: It is revealed that Valdis is Evangeline's uncle.
** In the third, it's also revealed that {{spoiler|Jeyne is Queen Rosalyn's aunt.}}
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* [[Full-Contact Magic]]: Reinhart uses a [[Power Fist]] and is able to channel entropic magic.
* [[Game Mod]]: Lots for the first game, not so much for the second. Including remakes for ''[[Ultima V]]'' and ''[[Ultima VI]]'' (which are pretty handy, as while Dungeon Siege can easily be found on internet shops, "other methods" are the only way to obtain either game)
** The most famous of these is the "Lands of Hyperborea," siegelet. It had custom skills, custom spells, a ridiculous amount of story depth, a ridiculous amount of level content, an ambitious suite of new creature types that stretched the game's engine to its limits, and its non-linear nature meant that its multiplayer content drove the game through the roof in terms of replay value.
* [[Genre Savvy]]: In the third game, if Reinhart isn't the chosen player character, he states that he didn't come to the gathering in the beginning because he could tell that it was an obvious trap. He then apologizes for accidentally insulting you.
* [[Gonk]]: One of the quests in the third game involves dealing with a particularly ugly human who everyone thinks is a Krug and is the victim of misaimed [[Fantastic Racism]] because of it. Because of this he's chosen to hide in a jailcell to avoid dealing with people.
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* [[Mercy Rewarded]]: In the third game, {{spoiler|spare Rajani, and she'll eventually realize how crazy Jeyne is and help you defeat her.}}
* [[Monster Compendium]]: In ''DS II''. In the original, you first have to kill five monsters of a specific type to gain information on it, unless its an [[Elite Mook]] or a boss. In ''Broken World'', on the other hand, you only have to kill a monster once to get the info.
* [[Monty Haul]]: Even by videogame standards. In the first and second games, you had to bring along pack mules if you wanted any hope of carrying all the loot you'd find.
* [[More Criminals Than Targets]]: Given the number of bandits clogging certain roads, you could be forgiven for thinking that bandits are the country's single largest demographic group all by themselves.
* [[More Dakka]]: At a certain point in an otherwise internally consistent fantasy game, you get a MINIGUN. It's also Katarina's final ability with her rifle.
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** All Archons are female.
*** That is so [[Incredibly Lame Pun|hot]].
* [[One-Winged Angel]]: Rajani and {{spoiler|Jeyne}} reveal their true forms when they are faced with enough pressure.
* [[Razor Wind]]: Lucas' Wind Shear ability.
* [[Real Time with Pause]]: A staple of the series, despite having very little actual value, especially in the second game.
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** {{spoiler|Jeyne}} tries to pull something similar. [[Came Back Wrong|It isn't pretty.]]
* [[Roaring Rampage of Revenge]]: in the third game, {{spoiler|Jeyne's massacre of the entire 10th Legion is basically revenge for the murder of her father, the King.}}
** Also, {{spoiler|The Dapper Old Gent is a former Legion mage who's been waging an underground guerrilla war on Stonebridge.}}
* [[Roma]]: The first ''Dungeon Siege'' had a [[Fantasy Counterpart Culture]] version called the Travelers. And they spoke with thick French accents. The third has the Lescanzi, who have a mild Russian accent.
* [[Ruins for Ruins Sake]]: Especially in ''DS II'', most ruins in the games get at least a feasible explanation for their presence. The Ruins of Okaym, on the other hand, [[Take Our Word for It|do not]].
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* [[Sliding Scale of Idealism Versus Cynicism]]: III can be pretty idealistic... if you want it to be.
* [[Stance System]]: In the third game, all four characters have two different stances they can switch between, each with their spells and different attack styles.
* [[Teleport Spam]]: In the third game, playing on Hardcore as Anjali or Reinhart.
* [[The Stoic]]: Anjali, except for the occasional [[Black Humor]] quip
* [[Title Drop]]: Towards the end of the first game, the Droog leader says "Journey fast, kingdom child. The [[The Legions of Hell|Seck]] dungeon siege may soon be underway."