E.T. the Extra-Terrestrial (video game): Difference between revisions

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(An event that is documented in written material and which involves many people who are still alive isn't really an urban legend.)
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{{quote|''"E.T. certainly isn't the worst game or even the least polished, but I actually like having the distinction of it being the worst game. Between that and [[Yars Revenge]], I have the greatest range of anyone ever on the machine."''|'''Howard Scott Warshaw''', designer and programmer of ''E.T.''}}
 
An adaptation of [[E.T. the Extra-Terrestrial|the movie]] for the [[Atari 2600]], that became infamous as the [[Trope MakersMaker]] for [[The Problem with Licensed Games]]. Considered one of the worst games of all time, and one of the events that led to [[The Great Video Game Crash of 1983]].
 
Following the success of the movie, in July 1982 Warner Communications, [[Atari]]'s parent company, paid $20-25 million for the rights to do a video game adaptation. Programmer Howard Scott Warshaw was given just six weeks to write it, in order to [[Christmas Rushed|meet the Christmas deadline]]. In comparison, Warshaw's previous 2600 games, ''[[Yars Revenge]]'' and ''[[Raiders of the Lost Ark (video game)|Raiders of the Lost Ark]]'', both highly regarded, took seven months and six months respectively.
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* [[Gotta Catch Them All]]: The telephone pieces.
* [[The Great Video Game Crash of 1983]]: Considered a cause of it.
* [[Instant 180 -Degree Turn]]: Everybody.
* [[Kill Screen]]: Subverted. If you give Elliot at least 33 Reese's Pieces the score count will be glitched up, ET will turn black and the Scientist and the FBI Agent will never appear. You can still go on. It's just boring with no enemies around.
* [[Level Goal]]
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[[Category:ET the Extra Terrestrial]]
[[Category:Video Game]]
[[Category:E.T. the Extra-Terrestrial (video game){{PAGENAME}}]]