Earn Your Happy Ending: Difference between revisions

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* The good ending for the [[PlayStation 3]] game ''[[Heavy Rain]]'' has this, at least for Ethan. It starts out with one of his sons died in a car accident and then the other was kidnapped. If Ethan survives, the epilogue will end with a high note as Ethan starts to move on.
** Actually, Ethan cannot have a happy ending unless another person finds out who the killer was or Shaun was at least. Ethan going in alone will wind up getting him killed.
*** If you complete the Bear Trial without failing any [[QT Es]]QTEs, {{spoiler|Ethan won't break his ribs and the [[Shoot Him! He Has a Wallet!|police won't shoot him]].}}
* ''[[Dead Space 2]]''. It took [[Dead Space (video game)|one original game]], one [[Dead Space: Extraction|prequel]], and a [[Dead Space (series)/Nightmare Fuel|thousand]] [[Dead Space 2/Nightmare Fuel|torments]], but Isaac ''finally'' received a happy ending...for now.
* ''[[Silent Hill: Shattered Memories]]''. The monsters in the game mutate as you progress, based on the memories of your missing daughter. If you're a slowpoke, they become emaciated, and zombie-like ("I could be dead by the time daddy comes to save me. I was never very important to him."); if you're a boozer, they become diseased ("Alcohol is bad for you, daddy"), and if you're a man-whore, they become curvy and buxom, and wear high-heels ("All those women weren't mommy"). But if you make all possible haste, they become more like cranky modern-art pieces, and less disturbing ("It's going to be OK. Daddy will be here soon").