Eberron/WMG: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta10ehf1)
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta10ehf1))
 
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== The Day of Mourning was caused by: ==
* A Cyran security device, set in place with the help of Brelish artificers, who included a secret bypass they could turn on Cyre if things went badly. They didn't think it'd go so wrong though.
* ...[https://web.archive.org/web/20090629010031/http://forums.gleemax.com/showpost.php?p=8378468&postcount=58 this setup], which deals so much damage that it cannot even be described in scientific notation. A very rough approximation to the damage done can be thought of this way. Imagine that each of the 10^80 atoms in the universe was a universe itself, also with 10^80 atoms, and each of those atoms was a universe as well, and so on. You would need a number of layers equal to the number of atoms in the universe to have enough atoms to write the digits of the damage amount.
* Someone going overboard with adding feats to the Locate City nuke.
** Neither of the two damage loops listed here damage objects. The Nasty Gentlemen use damage-linking spells, while Locate City relies on Explosive Spell for its damage output. There's no real way to make objects take Reflex saves, so you can't Explosive them.