Echo Night: Difference between revisions

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''Echo Night'' is an obscure [[Survival Horror]] series that debuted on the [[PS 1]]. Each of the games uses the [[Adventure Game|First Person Adventure]] format, putting the player directly in the shoes of the unfortunate Richard Osmond, solving puzzles and struggling to survive while helping
 
The original ''Echo Night'' opens with Richard being called to the torched remains of his late father's house. While sorting through the rubble, he stumbles across a hidden room with a mysterious painting... which abruptly transports him onto the deck of the Orpheus, a ship whose passengers and crew met a mysterious end decades ago. All appear to him as mere shadows, bound to the ship by past regrets; as he helps them resolve these issues, he gains strange crystals called Astral Pieces. Of course, not all of the ghosts are patiently waiting to be freed, to say nothing of the mystery surrounding what happened to the Orpheus in the first place...
 
The second game in the series, ''Echo Night 2: Master of Dreams'', [[No Export for You|never saw its planned English release]]. Richard's girlfriend Rebecca Morgan has vanished; his search for answers leads him to a beautiful-but-haunted mansion, and to pictures of a woman who looks exactly like Rebecca despite having lived ages ago.
 
The third installment was also the only entry on the [[PlayStation 2]], and jumps the series into the year 2044. ''Echo Night: Beyond'' sees Richard Osmond and his fiancee Claudia Selfer about to fulfill their dream of being married on the moon. But before landing, their shuttle takes severe damage, and Richard wakes up outside the station disoriented and alone.
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* [[Guide Dang It]]: Some parts of the third game give no explanation as to what has to be done, and to make things worse, certain objects that you examine cannot be examined a second time, meaning you can miss important information clicking around on the walls.
* [[Haunted House|Haunted Mansion]]
* [[In -Universe Game Clock]]: First game includes an Internal Game Clock, which is tied to certain puzzles. Also, the on-board casino closes at 6:00 AM, and Richard will get kicked out if he's still gambling at that time.
* [[Late to the Party]]: A recurring theme in each game.
* [[Life Meter]]: Represented in ''Beyond'' as an EKG readout, which starts out at 80 bpm; strange encounters can make it rise, and if it reaches 300+, Richard dies.