Element Number Five: Difference between revisions

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But wait- what's all this talk about a mysterious fifth element? That's right, boys and girls, turns out there's actually another element on top of these that is so incredibly bad-ass, it defies the normal classification system. Magic of this element is about as strong as the other four put together. Where a wind mage has control of, in general, wind, this element controls pretty much everything. It will have very few restrictions, but it will also be quite difficult to use. If the normal magic system is defined in term of [[Elemental Rock-Paper-Scissors]], Element Number Five will usually exist outside of it. Sometimes it will actually be the source of all the other elements in the first place, making it more of a Zero-th element.
 
Another common variation is for this to be some kind of mental, spiritual, or [[Pure Energy|energy]]-related [[Foil]] to the physical elements; [[The Power of Love]], [[Mind Control]], and [[Light'Em Up]] are all common choices. The above rules may still apply (especially if the hero or the villain are the ones using it), but non-omniscient powers are equally likely to be balanced as not. The [[Inverse Law of Complexity to Power]] often favors [['''Element Number Five]]''' since it doesn't always fit the same system as the rest.
 
Is most commonly used as a distinguishing feature from fantasy work to fantasy work. In order to combat the relative commonality of this fifth element its nature will often vary, to the point that this trope can often turn into [[Our Monsters Are Different|Our Fifth Element Is Different]].
 
In spite of the name, this trope can also be another number- the Chinese elemental system, for example, normally contains five elements (Earth, Fire, Water, Metal, and Wood), so in works based on that mythology this will be Element Number Six. This trope occurs naturally in the [[wikipedia:Aether (classical element)|Greek]], [[wikipedia:B%C3%B6nBön#Elements|Tibetan]], [[wikipedia:Classical element#Classical elements in Babylonia|Babylonian]] and [[wikipedia:Five elements (Japanese philosophy)|Japanese]] elemental systems, where Aether, Space, Sky and [[Power of the Void|Void]] fulfill the narrative role of this trope - note that these four are essentially the same thing.
 
Not to be confused with [[Doing in the Wizard|Boron]], the fifth element in the [[Real Life]] periodic table, ''[[The Fifth Element]]'', which uses this trope as its eponymous [[Plot Device]], or ''[[Discworld/The Fifth Elephant|The Fifth Elephant]]'', which has nothing to do with any of this but is [[Just for Pun|rather a cheap pun]].
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== [[Film]] ==
* ''[[The Fifth Element]]'' uses this trope as a central plot point, as the title implies. However, it's not until the very end that this is explained, and it's never explained why this futuristic society places such emphasis on classical elements when, you know, things like spaceships sort of operate on the assumption that all that stuff is superstition.
** The ''society'' doesn't, at least no more so than our own (the characters were familiar with the idea in general terms-- ieterms—ie, they can recognize that the traditional elements are fire, earth, water and wind without being told). It's the ancient protector aliens and sect of monk-guardians they inspired who believe in the "superstition" because those metaphysical concepts are used to trigger a [[Big Bad]] slaying machine.
* Parodied in ''[[The Gamers]]'', as seen in the page quote.
 
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== Tabletop Gaming ==
* ''[[Mage: The Ascension]]'' featured Quintessence as "the power source behind all spellcasting, the stuff of magic itself."
* One of the more interesting ideas of this was featured in a ''[[Shadowrun]]'' novel, where an Indian magical theorist worked out a different [[Element Number Five]] than the usual Chinese translation. Specifically, he found that while Fire, Earth, and Water matched up to their standard concepts, the literal translations for Wood and Metal were "Wood that burns" and "Metal that gleams" respectively. "Wood that burns" would be perhaps one of the only ways to visualize Air (as smoke), so perhaps it also wasn't the Metal ancient Chinese mages were referring to... but the gleam. Then he summons a Light elemental which he designates as a "Farohad," it incinerates him, and escapes, then begins making hit-and-run attacks on the Matrix (the futuristic, VR-based internet) to destroy all traces of itself. Unfortunately, since the scientist's project was called "The Lucifer Project," this ends up creating lots of collateral damage to places like churches, seminaries, and an unfortunate woman named Lucille Ferraro.
** With the advent of the fourth edition, ''[[Shadowrun]]'' has a definitive fifth element. When conjuring, magicians can summon up spirits of Earth, Fire, Air, Water, and/or Man.
* In ''[[Promethean: The Created]]'', Frankensteins are Fire, Tammuz are Earth, Galateids are Air, and Osirans are Water. Ulgans, the fifth Lineage? Ectoplasm. (They're deeply connected to the spirit world.) Later, we get a Sixth Element - ''Radiation''. Poor, miserable Zeka...
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