Emergency Energy Tank: Difference between revisions

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** The [[Metroid Prime]] trilogy also has the same mechanic.
** ''[[Metroid: Other M]]'' features a variation: when Samus' HP are low, she can "Concentrate" to restore a small amount of HP (normally this only restores missiles). You can also collect E-Recovery Tanks which increase both the amount of HP restored and the threshold at which this option becomes available.
*** Super Metroid included a technique similar to the Concentration mechanic known as the Crystal Flash, the stricter requirements of which can be read [https://web.archive.org/web/20140123064926/http://metroid.wikia.com/wiki/Crystal_Flash here]. It eats up a lot of your ammunition, but fully heals you, unlike Concentration, which can only replenish a number of your Energy Tanks based on how many E-Recovery Tanks you've collected (there are only three in the game). Also, unlike the Crystal Flash, which you're safe during and happens rather quickly, you can be hurt while concentrating and it'll take a while, but the rate at which you recover health and ammunition can be improved with Accel Charge powerups.
 
== [[Platform Game]]s ==
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* Potions in [[World of Warcraft]] work like this. They can be used in battle, but can't be spammed due to a long cool down that affects all potion usage and doesn't start until you leave combat. As such one must know when to use potions to avoid wasting it.
 
== [[Role -Playing Game]]s ==
* In most ''[[Final Fantasy]]'' games, Elixirs restore all of your HP and MP, but are either not buyable or cost something obscene like [[Final Fantasy IV|100,000 gil]].
** Even better are the half a dozen or so Megalixirs and Megaphoenixes an average player is likely to find. These are held as sacred relics and only dug into when there's a boss you know you need the boost for.
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{{reflist}}
[[Category:Video Game Items and Inventory]]
[[Category:Emergency Energy Tank{{PAGENAME}}]]