Empty Room Psych: Difference between revisions

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** A popular theory was that Raine's [[Evil Weapon|Devil Arm]] was inside the lighthouse, as it can be found {{spoiler|among the city's ruins}} after {{spoiler|Palmacosta gets destroyed mid-to-late game}}.
* In the first ''[[Paper Mario (franchise)|Paper Mario]]'' game, there's a room in Bowser's Castle (the very last dungeon) that contains absolutely nothing. To get to it, you have to push a block and expose a hidden doorway, fight your way through a horde of tough enemies, and descend down countless stairs, all for...well, nothing. As it turns out, pushing the block in the ''opposite'' direction leads you to the room you really need.
** ''[[Paper Mario: theThe Thousand -Year Door]]'' also contains an empty house in Twilight Town. Nobody lives there and it's never significant to the plot. There are two small, oddly-colored squares (pink and purple) sitting on a bookshelf there, but it's impossible to get to them.
*** The squares on the bookshelf are not unique. They're in most houses in Twilight Town. This only adds to the weirdness. It's possible that it was meant for Beldam and Marilyn to be found there, since after the game, they're friendly (or at least no longer hostile) toward Mario and aren't found anywhere else (they would also seem to fit in in a place like Twilight Town), but they aren't there. Considering that Twilight Town is meant to be creepy (and some think it is) its current use may be an attempt at [[Nothing Is Scarier]], just to confuse the player.
** There are a couple places in Rogueport that serve no important purpose. The house in the background of the flooded sewer area contains a single Star Piece and nothing else. The weird little enclave next to the harbor contains a single Star Piece and a badge. Nobody seems to live in either of these places and, but there's evidence that somebody does and they just sort of went missing or something.