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'''Enemy Territory: Quake Wars''', launched in 2007, is the latest original canonical installment in the ''[[Quake]]'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[Return to Castle Wolfenstein|Wolfenstein]]: Enemy Territory'', four years ago.
Canonically, it takes place as the [[Prequel]] of ''[[
And then, both teams fight in one of the four campaigns of three maps each one, taking place in North America, Africa, Northern Europe and the Pacific. The objectives of each map in the campaigns are different between each other.
== This game provides examples of:<ref>Again, tropes from [[
* [[Back From the Brink]]: The Strogg have nearly wiped out humanity at this point in the story. Judging from the plot of Quake II, things turn out pretty well for us.
* [[Badass Army]]
* [[Base
* [[EMP]]: EMP grenades temporarily shut down enemy turrets and vehicles.
* [[Human Resources]]: The Strogg technincians can hack fallen GDF soldier bodies to become host spawnpoints for their team.
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* [[More Dakka]]: Some vehicles.
* [[No OSHA Compliance]]: Any Strogg facility you could think.
* [[Oddball in
* [[RPG Elements]]: Unlike the other games of the Quake saga, you gain better weapons and abilities with gameplay.
* [[Smashing Hallway Traps of Doom]]: The only game in the series which averts this.
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