EverQuest: Difference between revisions

-Category:The Nineties; + 3 categories; ±Category:VideogameCategory:Video Game using HotCat, added image
(Highest level correction, no longer highly popular.)
(-Category:The Nineties; + 3 categories; ±Category:VideogameCategory:Video Game using HotCat, added image)
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[[File:EverQuest-1.jpg|thumb|400px]]
{{quote|''"TRAIN TO ZONE!!"''|'''Any unlucky player''' }}
 
'''''EverQuest''''' (1999) is a [[Massively Multiplayer Online Role Playing Game]] inspired by [[Multi User Dungeon|DikuMUD]], a [[Dungeons and Dragons]] textual multiplayer game. It is famed for being highly addictive and having an excellent social environment. It's also one of two games that really put MMOs on the map, sharing the title with [[Ultima Online]], and the model it used for high-end play has been the model used in almost every other game since, even [[World of Warcraft]]. It has also spawned many [[Expansion Pack|Expansion Packs]], a sequel game in ''[[Ever Quest II]]'', a novel series, and a film is in the works.
 
''EverQuest'' has been around for so long that balance between new players and long term players is becoming a real problem. Most newbie characters (in the EQ lingo, "toons" or "chars") actually belong to veteran players who give them castoff gear from their level 105 mains, i.e. "twink". If you're below level 60 and actually new to the game, you're nothing besides useless to a group full of twinks.
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{{reflist}}
[[Category:The Nineties]]
[[Category:Massively Multiplayer Online Role Playing Game]]
[[Category:Ever Quest]]
[[Category:VideogameVideo Game]]
[[Category:Massively Multiplayer Online Role Playing Game]]
[[Category:Fantasy Video Games]]
[[Category:Microsoft Windows]]
[[Category:TheMac NinetiesOS]]