Expansion Pack World: Difference between revisions

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{{trope}}
[[File:outland.jpg|link=World of Warcraft|rightframe|Sometimes a literal expansion pack world.]]
 
It's a simple and well received story - the main characters have explored a vast and magical realm, with limitless borders, fantastical races, and did I mention limitless borders?
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** And even here, it will only be consistent if we grant it a [[Retcon]]. In the first two books, it was implied that the deadly desert was separating Oz from the normal world full of [[Muggles]], and not from other magical lands.
** ''[[Wicked (Literature)|Wicked]]'' attempts to justify this by placing Oz in an [[Alternate Universe]], which sometimes could catch dim glimpses of our own ("cities of smoke and glass").
* ''[[The Hobbit]]'' wasn't originally part of the same universe as ''[[The Silmarillion]]'', which was written first despite being published later. The links were originally [[Shout -Out|Shout Outs]], but while the Hobbit's sequel, ''[[The Lord of the Rings]]'', was being written, Tolkien decided to put both ''The Hobbit'' and its sequel into the Silmarillion's universe. In this process, inconsistencies were introduced; for instance, the One Ring seems a lot more innocent in ''The Hobbit''.
** Tolkien was at lest prudent enough to revise ''The Hobbit'' to clean up major inconsistencies -- and the "innocence" of the Ring is explained in ''The Lord of the Rings'' as Bilbo not telling the whole story because of its evil effects.
* Throughout David Eddings's ''[[Belgariad]]'', the heroes stick primarily to the Aloria region of the world; countries like Cthol Murgos and Mallorea are only mentioned as where the opposing [[Redshirt Army]] comes from. In the sequel series, ''[[The Malloreon]]'', the quest sends the heroes into the aforementioned countries - allowing Eddings the chance to lift the [[Always Chaotic Evil]] labels off of said country's inhabitants while he's at it. Then he did it ''again'' in ''The Elenium'' and ''The Tamuli''.
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* ''[[Zelda II the Adventure of Link (Video Game)|Zelda II the Adventure of Link]]'' series was set in ''North'' Hyrule, a region directly north of where the first game occurred. Death Mountain, located at the extreme north of the map in the first ''[[The Legend of Zelda (Video Game)|The Legend of Zelda]]'', is now located at the extreme south, and two additional continents come into play. Future Zelda games were set in either [[Alternate Continuity]] or time-displaced versions of Hyrule, eliminating the need to find further locales.
** Some side games like the ''[[The Legend of Zelda Oracle Games (Video Game)|The Legend of Zelda Oracle Games]]'', ''[[The Legend of Zelda Links Awakening (Video Game)|The Legend of Zelda Links Awakening]]'', and ''[[The Legend of Zelda Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' are a straight example, though. The ''Oracle'' games take place in Holodrum and Labrynna, countries bordering Hyrule, and ''Link's Awakening'' takes place on Koholint Island {{spoiler|which turns out to be [[All Just a Dream]]}}, and ''Phantom Hourglass'' is in some other region of the Great Sea we saw in its predecessor, ''[[The Legend of Zelda the Wind Waker (Video Game)|The Legend of Zelda the Wind Waker]]'' {{spoiler|that is also a parallel world}}. ''[[Spirit Tracks]]'' takes place in a totally new Hyrule founded by the WW/PH Link and Zelda (aka Tetra) about a hundred years after its foundation.
** ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' adds a parallel world of twilight, <ref>not to be confused with the Dark World from ''[[The Legend of Zelda a Link To T He Past (Video Game)|The Legend of Zelda a Link To T He Past]]''</ref>, connected to Hyrule only by a mirror, <ref>[[Sincerity Mode|also nothing like]] ''A Link to the Past'' either</ref> which has an otherworldly glow to it filled with {{spoiler|the shadowy descendants of dark wizards trapped by the Goddesses. They were the creators of the first set of [[Plot Coupons]] in the game, the Fused Shadows}}. This world starts to be merged with the world of light, aka Hyrule and its plane of existence {{spoiler|by Ganon for revenge}}. It's also the home of Midna and {{spoiler|Zant}}. Oh, and Hyrule has an icy peak in this game. Wait, what?
** ''[[The Legend of Zelda Majoras Mask (Video Game)|Majora's Mask]]'' is set in Termina, a land in a parallel world to Hyrule with <s>character models taken from ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]''</s> alternate versions of familiar secondary and tertiary characters. The series seems to love alternate universes; no wonder Hyrule could be said to be a [[Planet England]].
* Something similar to ''Zelda II'' occurs in ''[[Fallout 2]]'', which takes place to the north of the events of the previous game. The most northern (AND most significant) locations in the previous game are relegated to [[Bonus Dungeon|Bonus Dungeons]] at the southern end of the map.
** ''[[Fallout 3]]'' takes place on the east coast, around DC in a region called ''The Capital Wastelands''.
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* Each successive game in the ''[[Suikoden]]'' series took place in a different region of the world. Averted though in that all these regions, and some bits of their culture, were already mentioned to have existed.
** Also, some of the events that are set in another region (and another game) are also referenced before the player even plays them, {{spoiler|such as Georg Prime's killing of Queen Arshtat, first mentioned in ''[[Suikoden II|II]]'' and occurred in ''[[Suikoden V|V]]'' (due to [[Anachronic Order]] of the games)}}.
* The Squaresoft realm of Ivalice was well prepared for this. In ''[[Final Fantasy Tactics (Video Game)|Final Fantasy Tactics]]'' the game focused on one country in civil war. ''Vagrant Story'' included [[Shout -Out|Shout Outs]] to ''Tactics'', and then ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'' showed Ivalice to also be a region of the world in which the former stories were located. Despite all of this, the world (and the Ivalice region, for that matter) has yet to be seen in its entirety, and ''FFXII'' goes to great lengths in mentioning other lands and countries beyond the borders of the game's map. This all worked rather well, geographically speaking. However, the timeline seemed to mystify, at least until the [[Word of God]] made itself heard. This was further muddled by ''[[Final Fantasy Tactics Advance (Video Game)|Final Fantasy Tactics Advance]]'', which featured Ivalice as part of a [[Trapped in Another World]] plot based in a ''fictional version'' of Ivalice. Its sequel looks set to go even further, transporting its character into Ivalice proper (and therefore expanding true Ivalice yet again).
** While we're talking about Square, let's talk about ''[[Final Fantasy XI (Video Game)|Final Fantasy XI]]''. The first expansion introduced the [[Hidden Elf Village]] hometown/island of the [[Catgirl|Mithra]] and the third expansion pack introduced a whole foreign ''continent'' that had somehow been missed up to this point. There's also the [[For Want of a Nail|parallel world]] of Dynamis. The fourth expansion pack used [[Time Travel]] to introduce new areas without actually changing the world, by allowing players to travel back in time to the age of the Crystal War and experience key events of the war.
*** That's not even the end of it, there are many more areas in the world that various npc's and item descriptions mention including: The southern continent (where mithra really come from), the far west (which seems to have a culture similar to that of native Americans), the other half of the near east (adventurers aren't allowed to enter the eastern half of Aht Urghan making it impossible to get to any part of the continent that is east of the city), and the far east (the [[Doomed Hometown]] of an important npc). Suffice it to say that SE won't run out of expansion fodder anytime soon.
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[[Category:Settings]]
[[Category:Expansion Pack World]]
[[Category:Trope]]